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lufylegend​Dev

by leitwolf ALL

Powerful lufylegend develop plugin for sublime text 2/3

Details

  • 2014.12.08.06.55.43
  • github.​com
  • github.​com
  • 9 years ago
  • 2 hours ago
  • 10 years ago

Installs

  • Total 92
  • Win 76
  • Mac 14
  • Linux 2
May 20 May 19 May 18 May 17 May 16 May 15 May 14 May 13 May 12 May 11 May 10 May 9 May 8 May 7 May 6 May 5 May 4 May 3 May 2 May 1 Apr 30 Apr 29 Apr 28 Apr 27 Apr 26 Apr 25 Apr 24 Apr 23 Apr 22 Apr 21 Apr 20 Apr 19 Apr 18 Apr 17 Apr 16 Apr 15 Apr 14 Apr 13 Apr 12 Apr 11 Apr 10 Apr 9 Apr 8 Apr 7 Apr 6
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

lufylegendDev ver 1.9.7

Powerful lufylegend develop plugin for sublime text 2/3

Description

lufylegend is a html5 game engine,light weight and powerful. And lufylegendDev is a develop tool for lufylegend on sublime.

Features

  • lufylegend api completions support
  • js system api completions support
  • goto definition
  • compress js files with ant and Google Closure Compiler
  • user definition auto completion
  • create new js file with template
  • create build.xml with template

Installation

Download .zip source file, then unzip it,rename it with “lufylegendDev”,then clone “lufylegendDev” folder into the SublimeText Packages directory. A restart of SublimeText might be nessecary to complete the install.

Usage

setting

{
    "lufylegend_root": "<path>/lufylegend",
    "author": "<your name>",
    "ant_path": "ant",
    "google_closure_compiler_path": ""
}

you must set “lufylegend_root”

goto definition

select a word then right click ->Goto Definition or press key ctrl+shift+g

Compress js files

right click a xml file on the sidebar,select “Compress js”.

User definition auto completion

right click a folder on the sidebar,select “Rebuild User Definition”. and when you save a js file in sublime,it will auto build all user definition in the current file.