ctrl+shift+p filters: :st2 :st3 :win :osx :linux
Browse

Debugger - Maya

by blurstudio ST2/ST3 Win

A Sublime Text 3/4 package that connects with the Debugger plugin to debug Python code in Maya

Details

Installs

  • Total 154
  • Win 154
  • Mac 0
  • Linux 0
Jul 1 Jun 30 Jun 29 Jun 28 Jun 27 Jun 26 Jun 25 Jun 24 Jun 23 Jun 22 Jun 21 Jun 20 Jun 19 Jun 18 Jun 17 Jun 16 Jun 15 Jun 14 Jun 13 Jun 12 Jun 11 Jun 10 Jun 9 Jun 8 Jun 7 Jun 6 Jun 5 Jun 4 Jun 3 Jun 2 Jun 1 May 31 May 30 May 29 May 28 May 27 May 26 May 25 May 24 May 23 May 22 May 21 May 20 May 19 May 18
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

A Debug Adapter for Debugging Python within Maya

This adapter serves as a “middleman” between the Sublime Debugger plugin and a DAP implementation for python (ptvsd) injected into Maya.

It intercepts a few DAP requests to establish a connection between the debugger and Maya, and otherwise forwards all communications between the debugger and ptvsd normally.

Installation

To install from repo, - Open Sublime - Install the “Debugger” plugin with Package Control if not done already - In the “Preferences” menu, select “Browse Packages…” - Clone this repository into the folder opened by Sublime

Use

  • Open the project you want to debug
    • If the debugger isn't open, select “Open” in the “Debugger” menu option
    • If it still doesn't open, ensure your project settings (Project -> Edit Project) are not empty
  • Under the “Debugger” menu, select “Add or Select Configuration”
  • Select “Add Configuration” from the suggestions
  • There should be a “Maya: Python Debugging” option, click on it
  • You should have your project settings automatically opened, edited with the configuration
  • Save your project settings
  • Go back to Debugger -> Add or Select Configuration, and select Maya: Python Debugging

The Maya Adapter should now be functional just by pressing play. It will guide you with how to connect to Maya itself.

Note

Currently only tested on Windows