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Debugger - Maya

by blurstudio ST2/ST3 Win

A Sublime Text 3/4 package that connects with the Debugger plugin to debug Python code in Maya

Details

Installs

  • Total 146
  • Win 146
  • Mac 0
  • Linux 0
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Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

A Debug Adapter for Debugging Python within Maya

This adapter serves as a “middleman” between the Sublime Debugger plugin and a DAP implementation for python (ptvsd) injected into Maya.

It intercepts a few DAP requests to establish a connection between the debugger and Maya, and otherwise forwards all communications between the debugger and ptvsd normally.

Installation

To install from repo, - Open Sublime - Install the “Debugger” plugin with Package Control if not done already - In the “Preferences” menu, select “Browse Packages…” - Clone this repository into the folder opened by Sublime

Use

  • Open the project you want to debug
    • If the debugger isn't open, select “Open” in the “Debugger” menu option
    • If it still doesn't open, ensure your project settings (Project -> Edit Project) are not empty
  • Under the “Debugger” menu, select “Add or Select Configuration”
  • Select “Add Configuration” from the suggestions
  • There should be a “Maya: Python Debugging” option, click on it
  • You should have your project settings automatically opened, edited with the configuration
  • Save your project settings
  • Go back to Debugger -> Add or Select Configuration, and select Maya: Python Debugging

The Maya Adapter should now be functional just by pressing play. It will guide you with how to connect to Maya itself.

Note

Currently only tested on Windows