ctrl+shift+p filters: :st2 :st3 :win :osx :linux
Browse

Debugger - Maya

by blurstudio ST2/ST3 Win

A Sublime Text 3/4 package that connects with the Debugger plugin to debug Python code in Maya

Details

Installs

  • Total 46
  • Win 46
  • Mac 0
  • Linux 0
Sep 27 Sep 26 Sep 25 Sep 24 Sep 23 Sep 22 Sep 21 Sep 20 Sep 19 Sep 18 Sep 17 Sep 16 Sep 15 Sep 14 Sep 13 Sep 12 Sep 11 Sep 10 Sep 9 Sep 8 Sep 7 Sep 6 Sep 5 Sep 4 Sep 3 Sep 2 Sep 1 Aug 31 Aug 30 Aug 29 Aug 28 Aug 27 Aug 26 Aug 25 Aug 24 Aug 23 Aug 22 Aug 21 Aug 20 Aug 19 Aug 18 Aug 17 Aug 16 Aug 15 Aug 14
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 1 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

A Debug Adapter for Debugging Python within Maya

This adapter serves as a “middleman” between the Sublime Debugger plugin and a DAP implementation for python (ptvsd) injected into Maya.

It intercepts a few DAP requests to establish a connection between the debugger and Maya, and otherwise forwards all communications between the debugger and ptvsd normally.

Installation

To install from repo, - Open Sublime - Install the “Debugger” plugin with Package Control if not done already - In the “Preferences” menu, select “Browse Packages…” - Clone this repository into the folder opened by Sublime

Use

  • Open the project you want to debug
    • If the debugger isn't open, select “Open” in the “Debugger” menu option
    • If it still doesn't open, ensure your project settings (Project -> Edit Project) are not empty
  • Under the “Debugger” menu, select “Add or Select Configuration”
  • Select “Add Configuration” from the suggestions
  • There should be a “Maya: Python Debugging” option, click on it
  • You should have your project settings automatically opened, edited with the configuration
  • Save your project settings
  • Go back to Debugger -> Add or Select Configuration, and select Maya: Python Debugging

The Maya Adapter should now be functional just by pressing play. It will guide you with how to connect to Maya itself.

Note

Currently only tested on Windows