ExtendScript
A plugin to help with ExtendScript development workflow.
Details
Installs
- Total 2K
- Win 1K
- Mac 1K
- Linux 79
| Jan 13 | Jan 12 | Jan 11 | Jan 10 | Jan 9 | Jan 8 | Jan 7 | Jan 6 | Jan 5 | Jan 4 | Jan 3 | Jan 2 | Jan 1 | Dec 31 | Dec 30 | Dec 29 | Dec 28 | Dec 27 | Dec 26 | Dec 25 | Dec 24 | Dec 23 | Dec 22 | Dec 21 | Dec 20 | Dec 19 | Dec 18 | Dec 17 | Dec 16 | Dec 15 | Dec 14 | Dec 13 | Dec 12 | Dec 11 | Dec 10 | Dec 9 | Dec 8 | Dec 7 | Dec 6 | Dec 5 | Dec 4 | Dec 3 | Dec 2 | Dec 1 | Nov 30 | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Windows | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Linux | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
Deprecated
This package is deprecated and I would suggest using Adobe's official Extendscript Debugger instead.
ExtendScript for Sublime Text
A plugin to help with ExtendScript development workflow. It's really basic but it might be helpful. Feel free to contribute!
What it does?
Copies the current script to the desired software's script folder
Use ⌘+⇧+P and chose between the options.
- ExtendScript: Build for After Effects
- ExtendScript: Build for Photoshop
- ExtendScript: Build for Illustrator
- ExtendScript: Build for InDesign
#include compilation
#include statements are useful when developping but not as much when you want to ship a single .jsx file. This will replace #include line with the actual code.
Look at ExtendScript.sublime-settings if you want to turn this off.
Automatically sets debug to false
You'll probably want to have a debug variable or property somewhere to help you test your code with the ExtendScript Toolkit. You may also want it turned off when testing it from within your application UI.
Installation
Sublime Package Control
The preferred method of installation is via Sublime Package Control.
- Install Sublime Package Control
- From inside Sublime Text 2, open Package Control's Command Pallet:
Ctrl+Shift+P(Windows, Linux) or⌘+⇧+Pon Mac. - Type
install packageand hit Return. A list of available packages will be displayed. - Type
ExtendScriptand hit Return. The package will be downloaded to the appropriate directory. - Restart Sublime Text 2 to complete installation.
Manual Installation
- Download or clone this repository to a directory
ExtendScriptin the Sublime Text 2 Packages directory for your platform:- Mac:
git clone https://github.com/seblavoie/sublime-extendscript.git ~/Library/Application\ Support/Sublime\ Text\ 2/Packages/ExtendScript - Windows:
git clone https://github.com/seblavoie/sublime-extendscript.git %APPDATA%\Sublime/ Text/ 2/\ExtendScript - Linux:
git clone https://github.com/seblavoie/sublime-extendscript.git ~/.Sublime\ Text\ 2/Packages/ExtendScript
- Mac:
- Restart Sublime Text 2 to complete installation.
Todo
- Add automatic software detection using
#target. - Add AppleScript to open and run the script from the ExtendScript Toolkit.
- Add CoffeeScript support.
Collaborators
Thanks to @ZombieHippie for his shot at turning my previous shell build system into a real Sublime Text python plugin.