GLSL Validator
A GLSL validator plugin for Sublime Text 2/3.
Details
Installs
- Total 6K
- Win 3K
- Mac 2K
- Linux 1K
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Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Linux | 0 | 0 | 0 | 0 | 0 | 3 | 1 | 0 | 2 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 2 | 1 | 0 | 0 | 1 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
GLSL Validator for Sublime Text 2 & 3
This is a Sublime Text plugin that uses Khronos' reference glslangValidator to validate OpenGL GLSL shaders.
Installation
You should install GLSL Validator
via Package Control.
Usage
Everything should work fine as long as you have a GLSL syntax highlighter installed. You can disable the validation in the settings:
Preferences > Package Settings > GLSL Validator > Settings - Default
Permissions
This plugin makes use of glslangValidator
, a tool provided by the Khronos group. In case of issues, make sure the right binary has the right permissions for your platform.