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GLSL Validator

by GenuineAster ALL

A GLSL validator plugin for Sublime Text 2/3.

Details

  • 1.2.1
  • github.​com
  • github.​com
  • 10 years ago
  • 52 minutes ago
  • 10 years ago

Installs

  • Total 6K
  • Win 3K
  • Mac 2K
  • Linux 1K
Jun 1 May 31 May 30 May 29 May 28 May 27 May 26 May 25 May 24 May 23 May 22 May 21 May 20 May 19 May 18 May 17 May 16 May 15 May 14 May 13 May 12 May 11 May 10 May 9 May 8 May 7 May 6 May 5 May 4 May 3 May 2 May 1 Apr 30 Apr 29 Apr 28 Apr 27 Apr 26 Apr 25 Apr 24 Apr 23 Apr 22 Apr 21 Apr 20 Apr 19 Apr 18 Apr 17
Windows 0 2 0 0 0 0 0 0 0 0 1 0 1 1 0 1 2 0 0 0 0 0 0 1 1 0 1 1 0 0 0 2 3 1 0 0 0 1 0 0 1 0 0 1 0 1
Mac 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 1 0 2 1 0 0 0 1 0 0 1 0 1 0 0 1 1

Readme

Source
raw.​githubusercontent.​com

GLSL Validator for Sublime Text 2 & 3

This is a Sublime Text plugin that uses Khronos' reference glslangValidator to validate OpenGL GLSL shaders.

Installation

You should install GLSL Validator via Package Control.

Usage

Everything should work fine as long as you have a GLSL syntax highlighter installed. You can disable the validation in the settings:

Preferences > Package Settings > GLSL Validator > Settings - Default

Permissions

This plugin makes use of glslangValidator, a tool provided by the Khronos group. In case of issues, make sure the right binary has the right permissions for your platform.

Credits