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GLSL Validator

by Mischa-Alff ST2/ST3

A GLSL validator plugin for Sublime Text 2/3.

Details

Installs

  • Total 4K
  • Win 2K
  • OS X 1K
  • Linux 812
Aug 17 Aug 16 Aug 15 Aug 14 Aug 13 Aug 12 Aug 11 Aug 10 Aug 9 Aug 8 Aug 7 Aug 6 Aug 5 Aug 4 Aug 3 Aug 2 Aug 1 Jul 31 Jul 30 Jul 29 Jul 28 Jul 27 Jul 26 Jul 25 Jul 24 Jul 23 Jul 22 Jul 21 Jul 20 Jul 19 Jul 18 Jul 17 Jul 16 Jul 15 Jul 14 Jul 13 Jul 12 Jul 11 Jul 10 Jul 9 Jul 8 Jul 7 Jul 6 Jul 5 Jul 4
Windows 3 0 2 0 1 2 0 2 0 6 3 4 1 1 3 2 2 1 2 1 0 4 0 1 0 1 0 0 2 0 1 1 2 0 0 1 1 0 0 3 1 0 1 2 1
OS X 2 0 0 0 0 0 1 0 2 1 2 0 0 0 0 1 0 0 0 0 0 0 2 0 1 2 0 0 0 1 1 1 2 0 0 0 1 0 0 0 0 0 1 0 1
Linux 1 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 1 0 0 1 0 1 0 2 1 1 1 2 0 0 0 0 0 0 1 0 0 0 1 0 1 1 0 1 1

Readme

Source
raw.​githubusercontent.​com

GLSL Validator for Sublime Text 2 & 3

This is a Sublime Text plugin that uses Khronos' reference glslangValidator to validate OpenGL GLSL shaders.

Installation

You should install GLSL Validator via Package Control.

Usage

Everything should work fine as long as you have a GLSL syntax highlighter installed. You can disable the validation in the settings:

Preferences > Package Settings > GLSL Validator > Settings - Default

Permissions

This plugin makes use of glslangValidator, a tool provided by the Khronos group. In case of issues, make sure the right binary has the right permissions for your platform.

Credits