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GLSL Validator

by GenuineAster ALL

A GLSL validator plugin for Sublime Text 2/3.

Details

Installs

  • Total 6K
  • Win 3K
  • Mac 2K
  • Linux 1K
Feb 5 Feb 4 Feb 3 Feb 2 Feb 1 Jan 31 Jan 30 Jan 29 Jan 28 Jan 27 Jan 26 Jan 25 Jan 24 Jan 23 Jan 22 Jan 21 Jan 20 Jan 19 Jan 18 Jan 17 Jan 16 Jan 15 Jan 14 Jan 13 Jan 12 Jan 11 Jan 10 Jan 9 Jan 8 Jan 7 Jan 6 Jan 5 Jan 4 Jan 3 Jan 2 Jan 1 Dec 31 Dec 30 Dec 29 Dec 28 Dec 27 Dec 26 Dec 25 Dec 24 Dec 23
Windows 0 0 0 0 1 0 1 0 0 1 0 0 1 1 2 1 1 0 0 0 0 0 1 1 1 0 1 0 1 0 1 0 0 1 0 0 0 0 1 0 1 0 2 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 0
Linux 0 0 0 1 0 1 1 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0

Readme

Source
raw.​githubusercontent.​com

GLSL Validator for Sublime Text 2 & 3

This is a Sublime Text plugin that uses Khronos' reference glslangValidator to validate OpenGL GLSL shaders.

Installation

You should install GLSL Validator via Package Control.

Usage

Everything should work fine as long as you have a GLSL syntax highlighter installed. You can disable the validation in the settings:

Preferences > Package Settings > GLSL Validator > Settings - Default

Permissions

This plugin makes use of glslangValidator, a tool provided by the Khronos group. In case of issues, make sure the right binary has the right permissions for your platform.

Credits