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Launch

by zinefer ST3

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Installs

  • Total 7
  • Win 2
  • OS X 4
  • Linux 1
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Windows 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
OS X 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

Launch for Sublime Text

Quickly launch/run applications or executables from the command palette (Ctrl/⌘+Shift+P). You can use this to open a terminal window in the project directory or even open the selected file for editing in photoshop.

Configuration

Edit the commands file via Preferences -> Package Settings -> Launch -> Commands

Command Format

{
    "caption": "Launch: Git - Checkout",
    "command": "launch",
    "args":{
        "command": ["git", "checkout", "${branch:master:Branch?}"],
        "cwd": "${project_folder}"
    }
}
Argument Description
command Command to launch (string or array)
cwd Current Working Directory path

Quotes will be added to command elements with spaces on Windows

Variables

Variables are replacement tokens that can be used in any argument.

Format: ${name:default:prompt}

Variable Part Description
name Variable name
default (Optional) Default variable value
prompt (Optional) String to present the user if variable is undefined

Predefined variables

Variable Description
file Path to current file
file_path Path to directory of current file
file_name Current file name
file_project_path Path to current file relative to first project folder
project Project name
project_folder Path to first project folder
project_folder[n] Path to nth project folder
selected_text Currently selected text(s) in sublime

Project setting variables

You can set project specific variables in your project settings file by creating a key named launch_variables. These will get merged with the predefined variables at run time.

{
    "folders": [],
    "launch_variables":
    {
        "one_variable": "is fun",
        "two_variables": "is a party"
    }
}

Examples

Error: language “json5” is not supported
[
    // Edit selected file in Paint
    {
        "caption": "Launch: Edit selected in Paint",
        "command": "launch",
        "args":{
            "command": [
                "C:\\Windows\\system32\\mspaint.exe",
                "${project_folder}\\${selected_text::Image to open?}"
            ],
        }
    },

    // Launch WSL Terminal in project_folder
    {
        "caption": "Launch: WSL Terminal",
        "command": "launch",
        "args":{
            "command": ["C:\\Windows\\System32\\wsl.exe"],
            "cwd": "${project_folder}"
        }
    },

    // Run Mac Terminal in project_folder
    {
        "caption": "Launch: Mac Terminal",
        "command": "launch",
        "args":{
            "command": ["open", "-a", "Terminal", "${project_folder}"]
        }
    },


    // Create Unix Terminal in project_folder
    {
        "caption": "Launch: Unix Terminal",
        "command": "launch",
        "args":{
            "command": ["gnome-terminal"],
            "cwd": "${project_folder}"
        }
    },

    // Open and Select current file in Explorer
    {
        "caption": "Launch: Open file in Explorer",
        "command": "launch",
        "args":{
            "command": ["explorer", "/select,${file}"]
        }
    },

    // Open Git Gui for current project
    {
        "caption": "Launch: Git Gui",
        "command": "launch",
        "args":{
            "command": ["C:\\Program Files\\Git\\cmd\\git-gui.exe"],
            "cwd": "${project_folder}"
        }
    },

    // Stage current file in Git
    {
        "caption": "Launch: Git - Stage file",
        "command": "launch",
        "args":{
            "command": ["git", "add", "${file_project_path}"],
            "cwd": "${project_folder}"
        }
    }
]