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lufylegend​Dev

by leitwolf ALL

Powerful lufylegend develop plugin for sublime text 2/3

Details

  • 2014.12.08.06.55.43
  • github.​com
  • github.​com
  • 11 years ago
  • 2 hours ago
  • 12 years ago

Installs

  • Total 109
  • Win 87
  • Mac 19
  • Linux 3
Dec 18 Dec 17 Dec 16 Dec 15 Dec 14 Dec 13 Dec 12 Dec 11 Dec 10 Dec 9 Dec 8 Dec 7 Dec 6 Dec 5 Dec 4 Dec 3 Dec 2 Dec 1 Nov 30 Nov 29 Nov 28 Nov 27 Nov 26 Nov 25 Nov 24 Nov 23 Nov 22 Nov 21 Nov 20 Nov 19 Nov 18 Nov 17 Nov 16 Nov 15 Nov 14 Nov 13 Nov 12 Nov 11 Nov 10 Nov 9 Nov 8 Nov 7 Nov 6 Nov 5 Nov 4
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

lufylegendDev ver 1.9.7

Powerful lufylegend develop plugin for sublime text 2/3

Description

lufylegend is a html5 game engine,light weight and powerful. And lufylegendDev is a develop tool for lufylegend on sublime.

Features

  • lufylegend api completions support
  • js system api completions support
  • goto definition
  • compress js files with ant and Google Closure Compiler
  • user definition auto completion
  • create new js file with template
  • create build.xml with template

Installation

Download .zip source file, then unzip it,rename it with “lufylegendDev”,then clone “lufylegendDev” folder into the SublimeText Packages directory. A restart of SublimeText might be nessecary to complete the install.

Usage

setting

{
    "lufylegend_root": "<path>/lufylegend",
    "author": "<your name>",
    "ant_path": "ant",
    "google_closure_compiler_path": ""
}

you must set “lufylegend_root”

goto definition

select a word then right click ->Goto Definition or press key ctrl+shift+g

Compress js files

right click a xml file on the sidebar,select “Compress js”.

User definition auto completion

right click a folder on the sidebar,select “Rebuild User Definition”. and when you save a js file in sublime,it will auto build all user definition in the current file.