ctrl+shift+p filters: :st2 :st3 :win :osx :linux
Browse

Build System Input

by dhelonious ST3

Extend default Sublime Text 3 build systems with input arguments.

Labels build system

Details

  • 1.1.0
  • github.​com
  • github.​com
  • 11 months ago
  • 48 minutes ago
  • 10 months ago

Installs

  • Total 558
  • Win 373
  • OS X 88
  • Linux 97
Oct 17 Oct 16 Oct 15 Oct 14 Oct 13 Oct 12 Oct 11 Oct 10 Oct 9 Oct 8 Oct 7 Oct 6 Oct 5 Oct 4 Oct 3 Oct 2 Oct 1 Sep 30 Sep 29 Sep 28 Sep 27 Sep 26 Sep 25 Sep 24 Sep 23 Sep 22 Sep 21 Sep 20 Sep 19 Sep 18 Sep 17 Sep 16 Sep 15 Sep 14 Sep 13 Sep 12 Sep 11 Sep 10 Sep 9 Sep 8 Sep 7 Sep 6 Sep 5 Sep 4 Sep 3 Sep 2
Windows 1 1 1 0 0 2 3 2 0 1 1 0 0 1 1 4 2 3 0 0 2 2 1 1 2 1 1 2 1 5 2 2 2 2 1 3 1 2 1 1 1 2 2 1 4 1
OS X 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 1 1 0 4 0 0 1 0 0 0 1 0 0 0 0 0 0 1 0 0 1 1 0 0
Linux 0 0 0 0 0 1 1 0 2 1 0 1 1 0 0 0 0 1 0 0 0 0 1 1 0 0 0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

BuildSystemInput

Extend default Sublime Text 3 build systems with input arguments.

Choose the "build_system_input" target in any build system to prompt for inputs, which are substituted for any occurence of the corresponding variable in "cmd" or "shell_cmd". The input variables and their default values are provided in the new "input" dictionary. For example,

"input": {
            "input1": "a",
            "input2": "b"
        }

will first prompt for %input1% with default value "a" and then for %input2% with default value "b". Two simple use cases of this concept are shown below for a single input variable. However, you can use as many input variables as you like.

Pass arguments to a Python script:

{
        "target": "build_system_input",
        "selector" : "source.python",
        "shell_cmd": "xterm -e 'python $file_name %args%; echo && echo Press ENTER to continue && read line && exit'",
        "windows": {
            "shell_cmd": "start cmd /k \"python $file_name %args% & pause && exit\""
        },
        "shell": true,
        "file_regex": "^\\s*File \"(...*?)\", line ([0-9]*)",
        "working_dir": "$file_path",
        "input": {
            "args": "some arguments"
        }
    }

Pass compiler flags to clang:

{
        "target": "build_system_input",
        "selector" : "source.c, source.cpp, source.c++",
        "cmd": ["clang++", "-std=c++11", "-Wno-c++98-compat-pedantic", "%flags%", "-Wall", "-o", "$file_base_name", "$file_name"],
        "windows": {
            "cmd": ["clang-cl", "-std=c++11", "-Wno-c++98-compat-pedantic", "%flags", "/Wall", "/o", "$file_base_name", "$file_name"]
        },
        "file_regex": "^(..[^:]*):([0-9]+):?([0-9]+)?:? (.*)$",
        "working_dir": "$file_path",
        "variants": [
            {
                "name": "Run Terminal",
                "shell_cmd": "clang++ -std=c++11 -Wno-c++98-compat-pedantic %flags% -Wall \"$file\" -o \"$file_path/$file_base_name\" && xterm -e '$file_path/$file_base_name; echo && echo Press ENTER to continue && read line && exit'",
                "windows": {
                    "shell_cmd": "clang-cl -std=c++11 -Wno-c++98-compat-pedantic %flags% /Wall \"$file\" /o \"$file_path/$file_base_name\" && start cmd /k \"$file_base_name & pause && exit\""
                },
                "shell": true
            }
        ],
        "input": {
            "flags": "-Wno-newline-eof"
        }
    }

NOTE: In contrast to the UNIX-style Sublime Text 3 build system variables, i. e. $var, this package uses DOS-style variables, i. e. %var%. This is, because Sublime Text will try to substitute environment variables in "cmd" and "shell_cmd", which results in the erasion of all unknown variables.

Installation

Clone this repository to your Sublime Text 3 Packages folder. You can find it by using the menu: Preferences > Browse Packages…

No configuration is necessary apart from using the "build_system_input" as target for your custom build system.