ctrl+shift+p filters: :st2 :st3 :win :osx :linux
Browse

Build System Input

by dhelonious ST3

Extend default Sublime Text 3 build systems with input arguments.

Labels build system

Details

Installs

  • Total 2K
  • Win 2K
  • Mac 356
  • Linux 331
Jan 21 Jan 20 Jan 19 Jan 18 Jan 17 Jan 16 Jan 15 Jan 14 Jan 13 Jan 12 Jan 11 Jan 10 Jan 9 Jan 8 Jan 7 Jan 6 Jan 5 Jan 4 Jan 3 Jan 2 Jan 1 Dec 31 Dec 30 Dec 29 Dec 28 Dec 27 Dec 26 Dec 25 Dec 24 Dec 23 Dec 22 Dec 21 Dec 20 Dec 19 Dec 18 Dec 17 Dec 16 Dec 15 Dec 14 Dec 13 Dec 12 Dec 11 Dec 10 Dec 9 Dec 8 Dec 7
Windows 0 0 1 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 1 0 1 0 0 0 1 0 0 0 0 0 1 0 0 0 0 1 1 1
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1
Linux 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 0 0

Readme

Source
raw.​githubusercontent.​com

BuildSystemInput

Extend default Sublime Text 3 build systems with input arguments.

Choose the "build_system_input" target in any build system to prompt for inputs, which are substituted for any occurence of the corresponding variable in "cmd" or "shell_cmd". The input variables and their default values are provided in the new "input" dictionary. For example,

"input": {
            "input1": "a",
            "input2": "b"
        }

will first prompt for %input1% with default value "a" and then for %input2% with default value "b". Two simple use cases of this concept are shown below for a single input variable. However, you can use as many input variables as you like.

Pass arguments to a Python script:

{
        "target": "build_system_input",
        "selector" : "source.python",
        "shell_cmd": "xterm -e 'python $file_name %args%; echo && echo Press ENTER to continue && read line && exit'",
        "windows": {
            "shell_cmd": "start cmd /k \"python $file_name %args% & pause && exit\""
        },
        "shell": true,
        "file_regex": "^\\s*File \"(...*?)\", line ([0-9]*)",
        "working_dir": "$file_path",
        "input": {
            "args": "some arguments"
        }
    }

Pass compiler flags to clang:

{
        "target": "build_system_input",
        "selector" : "source.c, source.cpp, source.c++",
        "cmd": ["clang++", "-std=c++11", "-Wno-c++98-compat-pedantic", "%flags%", "-Wall", "-o", "$file_base_name", "$file_name"],
        "windows": {
            "cmd": ["clang-cl", "-std=c++11", "-Wno-c++98-compat-pedantic", "%flags", "/Wall", "/o", "$file_base_name", "$file_name"]
        },
        "file_regex": "^(..[^:]*):([0-9]+):?([0-9]+)?:? (.*)$",
        "working_dir": "$file_path",
        "variants": [
            {
                "name": "Run Terminal",
                "shell_cmd": "clang++ -std=c++11 -Wno-c++98-compat-pedantic %flags% -Wall \"$file\" -o \"$file_path/$file_base_name\" && xterm -e '$file_path/$file_base_name; echo && echo Press ENTER to continue && read line && exit'",
                "windows": {
                    "shell_cmd": "clang-cl -std=c++11 -Wno-c++98-compat-pedantic %flags% /Wall \"$file\" /o \"$file_path/$file_base_name\" && start cmd /k \"$file_base_name & pause && exit\""
                },
                "shell": true
            }
        ],
        "input": {
            "flags": "-Wno-newline-eof"
        }
    }

NOTE: In contrast to the UNIX-style Sublime Text 3 build system variables, i. e. $var, this package uses DOS-style variables, i. e. %var%. This is, because Sublime Text will try to substitute environment variables in "cmd" and "shell_cmd", which results in the erasion of all unknown variables.

Installation

Clone this repository to your Sublime Text 3 Packages folder. You can find it by using the menu: Preferences > Browse Packages…

No configuration is necessary apart from using the "build_system_input" as target for your custom build system.