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EXAPUNKS

Syntax highlighting for the EXAPUNKS assembly language in Sublime Text

Details

  • 1.2.0
  • github.​com
  • 5 years ago
  • 10 minutes ago
  • 4 years ago

Installs

  • Total 47
  • Win 27
  • Mac 14
  • Linux 6
Feb 5 Feb 4 Feb 3 Feb 2 Feb 1 Jan 31 Jan 30 Jan 29 Jan 28 Jan 27 Jan 26 Jan 25 Jan 24 Jan 23 Jan 22 Jan 21 Jan 20 Jan 19 Jan 18 Jan 17 Jan 16 Jan 15 Jan 14 Jan 13 Jan 12 Jan 11 Jan 10 Jan 9 Jan 8 Jan 7 Jan 6 Jan 5 Jan 4 Jan 3 Jan 2 Jan 1 Dec 31 Dec 30 Dec 29 Dec 28 Dec 27 Dec 26 Dec 25 Dec 24 Dec 23
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

EXAPUNKS Syntax

License Version

A package for Sublime Text that provides syntax highlighting for the assembly language used in the game EXAPUNKS.

Installation

Clone or download the repository into the Packages directory of your Sublime Text install. To find the location of your Packages directory, choose Preferences > Browse Packages... within Sublime Text.

By default, syntax highlighting will be applied for files with the extension .exa or .exapunks. Alternatively you can manually select EXAPUNKS under View > Syntax from the menu. Source code files containing NOTE EXAPUNKS as a first line are automatically assumed to have EXAPUNKS syntax.

Preview

The actual highlighting colors depend on the chosen color scheme. The following image shows a preview for the default color schemes Monokai, Sixteen and Mariana:

Some of the syntax rules were updated to follow Sublime Text's scope naming guidelines and assign more specific scopes. Depending on the chosen color scheme, highlighting colors might have changed when compared to a previous version of the syntax definition file.