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EXAPUNKS

Syntax highlighting for the EXAPUNKS assembly language in Sublime Text

Details

  • 1.2.0
  • github.​com
  • 6 years ago
  • 2 hours ago
  • 4 years ago

Installs

  • Total 51
  • Win 30
  • Mac 15
  • Linux 6
Aug 27 Aug 26 Aug 25 Aug 24 Aug 23 Aug 22 Aug 21 Aug 20 Aug 19 Aug 18 Aug 17 Aug 16 Aug 15 Aug 14 Aug 13 Aug 12 Aug 11 Aug 10 Aug 9 Aug 8 Aug 7 Aug 6 Aug 5 Aug 4 Aug 3 Aug 2 Aug 1 Jul 31 Jul 30 Jul 29 Jul 28 Jul 27 Jul 26 Jul 25 Jul 24 Jul 23 Jul 22 Jul 21 Jul 20 Jul 19 Jul 18 Jul 17 Jul 16 Jul 15 Jul 14
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

EXAPUNKS Syntax

License Version

A package for Sublime Text that provides syntax highlighting for the assembly language used in the game EXAPUNKS.

Installation

Clone or download the repository into the Packages directory of your Sublime Text install. To find the location of your Packages directory, choose Preferences > Browse Packages... within Sublime Text.

By default, syntax highlighting will be applied for files with the extension .exa or .exapunks. Alternatively you can manually select EXAPUNKS under View > Syntax from the menu. Source code files containing NOTE EXAPUNKS as a first line are automatically assumed to have EXAPUNKS syntax.

Preview

The actual highlighting colors depend on the chosen color scheme. The following image shows a preview for the default color schemes Monokai, Sixteen and Mariana:

Some of the syntax rules were updated to follow Sublime Text's scope naming guidelines and assign more specific scopes. Depending on the chosen color scheme, highlighting colors might have changed when compared to a previous version of the syntax definition file.