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EXAPUNKS

Syntax highlighting for the EXAPUNKS assembly language in Sublime Text

Details

  • 1.2.0
  • github.​com
  • 5 years ago
  • 46 minutes ago
  • 3 years ago

Installs

  • Total 37
  • Win 22
  • Mac 10
  • Linux 5
Jun 14 Jun 13 Jun 12 Jun 11 Jun 10 Jun 9 Jun 8 Jun 7 Jun 6 Jun 5 Jun 4 Jun 3 Jun 2 Jun 1 May 31 May 30 May 29 May 28 May 27 May 26 May 25 May 24 May 23 May 22 May 21 May 20 May 19 May 18 May 17 May 16 May 15 May 14 May 13 May 12 May 11 May 10 May 9 May 8 May 7 May 6 May 5 May 4 May 3 May 2 May 1
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

EXAPUNKS Syntax

License Version

A package for Sublime Text that provides syntax highlighting for the assembly language used in the game EXAPUNKS.

Installation

Clone or download the repository into the Packages directory of your Sublime Text install. To find the location of your Packages directory, choose Preferences > Browse Packages... within Sublime Text.

By default, syntax highlighting will be applied for files with the extension .exa or .exapunks. Alternatively you can manually select EXAPUNKS under View > Syntax from the menu. Source code files containing NOTE EXAPUNKS as a first line are automatically assumed to have EXAPUNKS syntax.

Preview

The actual highlighting colors depend on the chosen color scheme. The following image shows a preview for the default color schemes Monokai, Sixteen and Mariana:

Some of the syntax rules were updated to follow Sublime Text's scope naming guidelines and assign more specific scopes. Depending on the chosen color scheme, highlighting colors might have changed when compared to a previous version of the syntax definition file.