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EXAPUNKS

Syntax highlighting for the EXAPUNKS assembly language in Sublime Text

Details

  • 1.2.0
  • github.​com
  • 6 years ago
  • 4 minutes ago
  • 5 years ago

Installs

  • Total 55
  • Win 34
  • Mac 15
  • Linux 6
Feb 27 Feb 26 Feb 25 Feb 24 Feb 23 Feb 22 Feb 21 Feb 20 Feb 19 Feb 18 Feb 17 Feb 16 Feb 15 Feb 14 Feb 13 Feb 12 Feb 11 Feb 10 Feb 9 Feb 8 Feb 7 Feb 6 Feb 5 Feb 4 Feb 3 Feb 2 Feb 1 Jan 31 Jan 30 Jan 29 Jan 28 Jan 27 Jan 26 Jan 25 Jan 24 Jan 23 Jan 22 Jan 21 Jan 20 Jan 19 Jan 18 Jan 17 Jan 16 Jan 15 Jan 14
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

EXAPUNKS Syntax

License Version

A package for Sublime Text that provides syntax highlighting for the assembly language used in the game EXAPUNKS.

Installation

Clone or download the repository into the Packages directory of your Sublime Text install. To find the location of your Packages directory, choose Preferences > Browse Packages... within Sublime Text.

By default, syntax highlighting will be applied for files with the extension .exa or .exapunks. Alternatively you can manually select EXAPUNKS under View > Syntax from the menu. Source code files containing NOTE EXAPUNKS as a first line are automatically assumed to have EXAPUNKS syntax.

Preview

The actual highlighting colors depend on the chosen color scheme. The following image shows a preview for the default color schemes Monokai, Sixteen and Mariana:

Some of the syntax rules were updated to follow Sublime Text's scope naming guidelines and assign more specific scopes. Depending on the chosen color scheme, highlighting colors might have changed when compared to a previous version of the syntax definition file.