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GM Syntax

by andyp123 ALL

GameMonkey Syntax for Sublime Text

Details

  • 2013.09.03.15.58.14
  • github.​com
  • github.​com
  • 11 years ago
  • 3 hours ago
  • 11 years ago

Installs

  • Total 189
  • Win 131
  • Mac 35
  • Linux 23
Nov 21 Nov 20 Nov 19 Nov 18 Nov 17 Nov 16 Nov 15 Nov 14 Nov 13 Nov 12 Nov 11 Nov 10 Nov 9 Nov 8 Nov 7 Nov 6 Nov 5 Nov 4 Nov 3 Nov 2 Nov 1 Oct 31 Oct 30 Oct 29 Oct 28 Oct 27 Oct 26 Oct 25 Oct 24 Oct 23 Oct 22 Oct 21 Oct 20 Oct 19 Oct 18 Oct 17 Oct 16 Oct 15 Oct 14 Oct 13 Oct 12 Oct 11 Oct 10 Oct 9 Oct 8
Windows 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

GM Syntax

GameMonkey Syntax for Sublime Text.

In addition to the basic syntax definition, this package also contains snippets to improve your workflow when writing GameMonkey code.

Included Snippets

Currently there is only one snippet, but I hope to expand this over time to build up a library of actually useful snippets instead of just writing them for any common code construct I can think of.

The text in bold is the tab trigger. Typing this and pressing the tab key will activate the snippet.

  • function : function definition. ( name, argument(s), body )