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GM Syntax

by andyp123 ALL

GameMonkey Syntax for Sublime Text

Details

  • 2013.09.03.15.58.14
  • github.​com
  • github.​com
  • 12 years ago
  • 3 hours ago
  • 12 years ago

Installs

  • Total 195
  • Win 135
  • Mac 37
  • Linux 23
Sep 4 Sep 3 Sep 2 Sep 1 Aug 31 Aug 30 Aug 29 Aug 28 Aug 27 Aug 26 Aug 25 Aug 24 Aug 23 Aug 22 Aug 21 Aug 20 Aug 19 Aug 18 Aug 17 Aug 16 Aug 15 Aug 14 Aug 13 Aug 12 Aug 11 Aug 10 Aug 9 Aug 8 Aug 7 Aug 6 Aug 5 Aug 4 Aug 3 Aug 2 Aug 1 Jul 31 Jul 30 Jul 29 Jul 28 Jul 27 Jul 26 Jul 25 Jul 24 Jul 23 Jul 22
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

GM Syntax

GameMonkey Syntax for Sublime Text.

In addition to the basic syntax definition, this package also contains snippets to improve your workflow when writing GameMonkey code.

Included Snippets

Currently there is only one snippet, but I hope to expand this over time to build up a library of actually useful snippets instead of just writing them for any common code construct I can think of.

The text in bold is the tab trigger. Typing this and pressing the tab key will activate the snippet.

  • function : function definition. ( name, argument(s), body )