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GM Syntax

by andyp123 ALL

GameMonkey Syntax for Sublime Text

Details

  • 2013.09.03.15.58.14
  • github.​com
  • github.​com
  • 12 years ago
  • 1 hour ago
  • 12 years ago

Installs

  • Total 197
  • Win 137
  • Mac 37
  • Linux 23
Oct 10 Oct 9 Oct 8 Oct 7 Oct 6 Oct 5 Oct 4 Oct 3 Oct 2 Oct 1 Sep 30 Sep 29 Sep 28 Sep 27 Sep 26 Sep 25 Sep 24 Sep 23 Sep 22 Sep 21 Sep 20 Sep 19 Sep 18 Sep 17 Sep 16 Sep 15 Sep 14 Sep 13 Sep 12 Sep 11 Sep 10 Sep 9 Sep 8 Sep 7 Sep 6 Sep 5 Sep 4 Sep 3 Sep 2 Sep 1 Aug 31 Aug 30 Aug 29 Aug 28 Aug 27
Windows 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

GM Syntax

GameMonkey Syntax for Sublime Text.

In addition to the basic syntax definition, this package also contains snippets to improve your workflow when writing GameMonkey code.

Included Snippets

Currently there is only one snippet, but I hope to expand this over time to build up a library of actually useful snippets instead of just writing them for any common code construct I can think of.

The text in bold is the tab trigger. Typing this and pressing the tab key will activate the snippet.

  • function : function definition. ( name, argument(s), body )