JavaScript Patterns
:mortar_board: JavaScript Patterns snippets for Sublime Text
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- Source
- raw.githubusercontent.com
JavaScript Patterns snippets
Snippets for Sublime Text with good solutions for regular problems in JavaScript.
In software engineering, a design pattern is a general reusable solution to a commonly occurring problem within a given context in software design.
– Wikipedia
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Snippets
Some JS Patterns snippets in the wild.
Immediate function
trigger: ifun⇥
To keep the global scope clean and to use strict mode in a controlled enviroment, without triggering it in the global scope.
;(function() {
'use strict';
// closure scope
}());
Reference: - StackOverflow: Immediate functions JavaScript
For in
trigger: forin⇥
For-in loops in JavaScript will iterate over new properties added to the
prototype chain of the object we are iterating.
To loop through only in the object's properties, we have to use
.hasOwnProperty('propertyName')
. Like below.
for (var prop in obj) {
if ({}.hasOwnProperty.call(obj, prop)) {
obj[prop];
}
}
Reference: - JavaScript Patterns, by Stoyan Stefanov - The Essentials of Writing High Quality JavaScript
Object.keys loop
trigger: okl⇥
If your enviroment supports that method, prefer this over for in
.
Object.keys(obj).forEach(function(key) {
// inside loop
});
Improved for loop
trigger: ifor⇥
A faster way to write a for
loop. It caches the array size, so we don't need
to recalculate the size at every iteration.
for (i = 0, len = arr.length; i < len; i++) {
// array length is calculated only 1 time and then stored
}
Reference: - Browser Diet
Constructor pattern
trigger: constructor⇥
That constructor pattern enforces the use of new
, even if you call the
constructor like a function. In JavaScript, if the new
keyword is forgotten,
this
will reference the global object inside the constructor, and that's never
a desirable situation.
That approach is like $()
and $.Deferred()
in jQuery, where you can call
it in the same way with new $()
and new $.Deferred
.
var ConstructorName = (function() {
'use strict';
function ConstructorName(arg1, arg2) {
// enforces new
if (!(this instanceof ConstructorName)) {
return new ConstructorName();
}
// constructor body
}
ConstructorName.prototype.someMethod = function(arg) {
// method body
}
return ConstructorName;
}());
Reference: - Object Creation patterns
Singleton pattern
trigger: singleton⇥
With the Singleton pattern there will be only one instance of a constructor function. If you try to instantiate another one, the first instance that was created at first will be returned.
var singletonName = (function() {
'use strict';
var instance;
singletonName = function() {
if (instance) {
return instance;
}
instance = this;
// your code goes here
};
return singletonName;
}());
Reference: - Singleton Pattern - Simples Ideias
Module
trigger: module⇥
A simple module pattern. Uses strict mode and suggest the use of a init
function for kickoff. Also possible to define some “private” methods and
variables. Only the variable with the module's name is returned and therefore
made public outside the closure.
var moduleName = (function() {
'use strict';
var privateVar = '';
var moduleName = {
init: {
// kickoff
}
}
return moduleName;
}());
Reference: - JavaScript Module Pattern: In-Depth
Revealing module
trigger: rmodule⇥
Some might say it's a less verbose and more organized way to define a module. It declares all the variables and functions in the private scope and returns an object with references to what is going to be public.
var revealingModule = (function() {
'use strict';
var privateVar = 'foo';
var publicVar = 'bar';
function privateFunction() {
}
function publicFunction() {
}
return {
publicVar: publicVar,
publicFunction: publicFunction
};
}());
AMD
trigger: amdmod⇥
The Asynchronous Module Definition (AMD) API specifies a mechanism for defining modules such that the module and its dependencies can be asynchronously loaded. This is particularly well suited for the browser environment where synchronous loading of modules incurs performance, usability, debugging, and cross-domain access problems.
define([
"module1"
], function(module1) {
"use strict";
// static public property
myModule.prop;
var myModule = function() {
// public var
this.b = null;
// pseudo-protected var
this._c = null;
};
function privateMethod(args) {
};
myModule.staticMethod = function(args) {
};
myModule.prototype.publicMethod = function(args) {
};
return myModule;
});
Reference: - AMD API
Memoization
Caches the return value of function. Useful for repetitive calls for a computationally expensive function.
var expensiveFunction = (function() {
'use strict';
var funcMemoized = function() {
var cacheKey = JSON.stringify(Array.prototype.slice.call(arguments));
var result;
if (!funcMemoized.cache.hasOwnProperty(cacheKey)) {
// your expensive computation goes here
funcMemoized.cache[cacheKey] = result;
}
return funcMemoized.cache[cacheKey];
}
funcMemoized.cache = {};
return funcMemoized;
}());
Throttle
The function will be called no more than one time every X seconds, even if you call it repeatedly. Useful for some DOM events like the resize event on the window.
var onResize = (function() {
'use strict';
var timeWindow = 200; // time in ms
var lastExecution = new Date((new Date()).getTime() - timeWindow);
var onResize = function(args) {
// your code goes here
};
return function() {
if ((lastExecution.getTime() + timeWindow) <= (new Date()).getTime()) {
lastExecution = new Date();
return onResize.apply(this, arguments);
}
};
}());
Reference: - Underscore.js
Debounce
The function will postpone its execution until X miliseconds have elapsed since the last call. Useful for some events that you want to happen after some time after the last interaction, like an autocomplete or a double-click in a submit button.
var autocomplete = (function() {
'use strict';
var timeWindow = 500; // time in ms
var timeout;
var autocomplete = function(arg1, arg2) {
// your code goes here
};
return function() {
var context = this;
var args = arguments;
clearTimeout(timeout);
timeout = setTimeout(function() {
autocomplete.apply(context, args);
}, timeWindow);
};
}());
Reference: - Underscore.js - David Walsh
Namespace
trigger: namespace⇥
Namespacing is a technique employed to avoid collisions with other objects or variables in the global namespace. They're also extremely useful for helping organize blocks of functionality in your application into easily manageable groups that can be uniquely identified. Extensibility is of course key to any scalable namespacing pattern and IIFEs can be used to achieve this quite easily.
;(function(namespace) {
'use strict';
// your code goes here
// namespace.method = function(){};
})(window.namespace = window.namespace || {});
Reference: - Addy Osmani - Essential JS Namespacing
Once
trigger: once⇥
Creates a function that can only be executed one time.
var once = (function() {
var didRun = false;
// This function will be executed only once, no matter how many times
// it is called.
function once() {
// ...
}
return function() {
if (didRun) {
return;
}
didRun = true;
return foo.apply(this, arguments);
}
})();
Contributors
59 Caio Gondim
01 Arne Schlüter
01 Breno Calazans
01 Philip Blyth
01 gaboesquivel
Donating
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License
The MIT License (MIT)
Copyright © 2014 Caio Gondim
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.