ctrl+shift+p filters: :st2 :st3 :win :osx :linux
Browse

Loom Game Engine

by ambethia ALL

No description provided

Details

  • 2014.12.01.16.55.56
  • github.​com
  • github.​com
  • 10 years ago
  • 2 months ago
  • 12 years ago

Installs

  • Total 455
  • Win 242
  • Mac 167
  • Linux 46
Apr 2 Apr 1 Mar 31 Mar 30 Mar 29 Mar 28 Mar 27 Mar 26 Mar 25 Mar 24 Mar 23 Mar 22 Mar 21 Mar 20 Mar 19 Mar 18 Mar 17 Mar 16 Mar 15 Mar 14 Mar 13 Mar 12 Mar 11 Mar 10 Mar 9 Mar 8 Mar 7 Mar 6 Mar 5 Mar 4 Mar 3 Mar 2 Mar 1 Feb 28 Feb 27 Feb 26 Feb 25 Feb 24 Feb 23 Feb 22 Feb 21 Feb 20 Feb 19 Feb 18 Feb 17
Windows 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

Loom

A rough start for what could be a nicely polished Sublime Text bundle for Loom. I wanted to start from scratch instead of just duping some ActionScript syntax file. I'd also like to see a robust collection of snippets and build system commands.

Install

Until Package Control is setup:

cd "~/Library/Application Support/Sublime Text 2/Packages/" # Or your platform's equivalent
git clone https://github.com/ambethia/Sublime-Loom.git Loom

Pull Requests Welcome!

There's lots to be done. Changes to the tmLanguage file are made through the JSON file via AAAPackageDev.