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Loom Game Engine

by ambethia ALL

No description provided

Details

  • 2014.12.01.16.55.56
  • github.​com
  • github.​com
  • 12 years ago
  • 4 hours ago
  • 13 years ago

Installs

  • Total 473
  • Win 251
  • Mac 172
  • Linux 50
Sep 6 Sep 5 Sep 4 Sep 3 Sep 2 Sep 1 Aug 31 Aug 30 Aug 29 Aug 28 Aug 27 Aug 26 Aug 25 Aug 24 Aug 23 Aug 22 Aug 21 Aug 20 Aug 19 Aug 18 Aug 17 Aug 16 Aug 15 Aug 14 Aug 13 Aug 12 Aug 11 Aug 10 Aug 9 Aug 8 Aug 7 Aug 6 Aug 5 Aug 4 Aug 3 Aug 2 Aug 1 Jul 31 Jul 30 Jul 29 Jul 28 Jul 27 Jul 26 Jul 25 Jul 24
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

Loom

A rough start for what could be a nicely polished Sublime Text bundle for Loom. I wanted to start from scratch instead of just duping some ActionScript syntax file. I'd also like to see a robust collection of snippets and build system commands.

Install

Until Package Control is setup:

cd "~/Library/Application Support/Sublime Text 2/Packages/" # Or your platform's equivalent
git clone https://github.com/ambethia/Sublime-Loom.git Loom

Pull Requests Welcome!

There's lots to be done. Changes to the tmLanguage file are made through the JSON file via AAAPackageDev.