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Open Shading Language

by roesti77 ST2

Sublime Open Shading Language

Details

  • 2013.05.22.07.14.52
  • github.​com
  • github.​com
  • 5 years ago
  • 2 hours ago
  • 5 years ago

Installs

  • Total 358
  • Win 181
  • OS X 123
  • Linux 54
Dec 13 Dec 12 Dec 11 Dec 10 Dec 9 Dec 8 Dec 7 Dec 6 Dec 5 Dec 4 Dec 3 Dec 2 Dec 1 Nov 30 Nov 29 Nov 28 Nov 27 Nov 26 Nov 25 Nov 24 Nov 23 Nov 22 Nov 21 Nov 20 Nov 19 Nov 18 Nov 17 Nov 16 Nov 15 Nov 14 Nov 13 Nov 12 Nov 11 Nov 10 Nov 9 Nov 8 Nov 7 Nov 6 Nov 5 Nov 4 Nov 3 Nov 2 Nov 1 Oct 31 Oct 30
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
OS X 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0

Readme

Source
raw.​githubusercontent.​com

Sublime Open Shading Language

This Package includes Syntax Highliting and Autocompletion for Open Shading Language.

Installation

Install it via Package Control or clone the Repository in your Sublime Package Folder.

git clone https://github.com/roesti77/Sublime-Open-Shading-Language.git Open\ Shading\ Language

Create new Shader

Go to Tools -> Packages -> Open Shading Language -> new Shader.

Build Shader

Set the Build-System to osl, or to osl (Debug) for Debug mode.