Sublime Text syntax highlighting files for various shader languages.
- Total 11K
- Win 7K
- Mac 3K
- Linux 985
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This package has been submitted to the Package Control index and will hopefully soon be available in the main list. You can then install it via the Command Palette (CTRL + Shift + P), typing install and selecting Package Control: Install Package. In the subsequent popup text box type shader and pick the ShaderLanguages package.
In the meantime, or if you do not use Package Control, download a zip or tarball archive, extract the archive, rename the directory to ShaderLanguages and simply drop this directory into your Sublime Text 2 Packages directory.
You are then able to set the syntax from the Command Palette.
Compiling CG Shaders
To successfully compile cg shaders, the Nvidia CG Toolkit must be installed and linked in the PATH environment variable. (You must be able to run cgc from the console.)
These syntax highlighting files are a work in progress and will still not highlight all aspects of the shader language files. Please be patient.
ShaderLanguages is released under the MIT license.
Copyright (c) 2012–2013 Jeroen Ruigrok van der Werven <email@example.com>
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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