SublimeLinter-contrib-GDScriptFormatterLinter
(mirror) A SublimeText linter using GDQuest's GDScript-formatter.
Details
Installs
- Total 55
- Win 32
- Mac 13
- Linux 10
| Nov 8 | Nov 7 | Nov 6 | Nov 5 | Nov 4 | Nov 3 | Nov 2 | Nov 1 | Oct 31 | Oct 30 | Oct 29 | Oct 28 | Oct 27 | Oct 26 | Oct 25 | Oct 24 | Oct 23 | Oct 22 | Oct 21 | Oct 20 | Oct 19 | Oct 18 | Oct 17 | Oct 16 | Oct 15 | Oct 14 | Oct 13 | Oct 12 | Oct 11 | Oct 10 | Oct 9 | Oct 8 | Oct 7 | Oct 6 | Oct 5 | Oct 4 | Oct 3 | Oct 2 | Oct 1 | Sep 30 | Sep 29 | Sep 28 | Sep 27 | Sep 26 | Sep 25 | Sep 24 | |
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| Windows | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 2 | 0 |
| Mac | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 2 |
| Linux | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 |
Readme
- Source
- raw.githubusercontent.com
GDScript-formatter-linter
A Sublime Text linter using GDQuest's GDScript-formatter.
You must install GDScript-formatter before you can successfully use this linter.
Settings
To tweak settings, add a gdscript-formatter section to your user
SublimeLinter.sublime-settingsfile. For example:
"gdscript-formatter" : {
"args": [
"--max-line-length",
"132",
]
},
Note: With the current version of GDScrpit-formatter (0.24.0), the lint
mode only uses the --max-line-length argument. If you've changed this in
your Godot project's .editorconfig, you'll also have to add it here in
Sublime Text.
Credits
Repo icon by Kenney (https://github.com/KenneyNL/Godot-SplashScreens), which is CC0 licensed.
License
This Sublime Text plugin is released under the Creative Commons CC-BY-NC 4.0.
If you use this to train an LLM, I hope your company burns down. LLMs generate derived works based on their training data, but ignore the licenses and copyrights of everything they ingest. That is incompatible with many of the open source licenses in “publicly-available” works such as this one.