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Sublime​Linter-contrib-codespell

by kaste ST3

Adapter for SublimeLinter to codespell

Details

  • 1.0.2
    1.0.1
  • github.​com
  • github.​com
  • 3 months ago
  • 50 minutes ago
  • 2 years ago

Installs

  • Total 364
  • Win 224
  • Mac 87
  • Linux 53
Nov 21 Nov 20 Nov 19 Nov 18 Nov 17 Nov 16 Nov 15 Nov 14 Nov 13 Nov 12 Nov 11 Nov 10 Nov 9 Nov 8 Nov 7 Nov 6 Nov 5 Nov 4 Nov 3 Nov 2 Nov 1 Oct 31 Oct 30 Oct 29 Oct 28 Oct 27 Oct 26 Oct 25 Oct 24 Oct 23 Oct 22 Oct 21 Oct 20 Oct 19 Oct 18 Oct 17 Oct 16 Oct 15 Oct 14 Oct 13 Oct 12 Oct 11 Oct 10 Oct 9 Oct 8
Windows 1 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 0 1 0 0 0 0 0
Mac 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

SublimeLinter-contrib-codespell

This linter plugin for SublimeLinter provides an interface to codespell.

Installation

SublimeLinter must be installed in order to use this plugin. Install via Package Control or git clone as usual.

Ensure that a codespell is actually installed somewhere on your system. Typically,

pip install codespell

on the command line will do that.

Notes

This plugin registers codespell for all views. You can restrict that, e.g. you can set

"codespell": {
        "selector": "-text.plain",
    },

in SublimeLinter's main settings (Preferences: SublimeLinter Settings) to ignore plain text files. This can also be set per project or even per view under the setting name SublimeLinter.linters.codespell.selector.

Esp. for this linter I'm used to show the correct/fixed spelling on the ride side of the view. You can enable that via

"codespell": {
        "styles": [
            {
                "scope": "region.redish",  # any color you like
                "annotation": "{msg}",     # configure right hand side annotation
                "phantom": ""              # disable phantoms
            }
        ]
    },

There is also a quick-fix available if (and only if) codespell suggests exactly one other spelling. That means, if you have setup a key-binding, e.g. the one suggested in the SublimeLinter's README

Error: language “jsonc” is not supported
// To trigger a quick action
    // { "keys": ["ctrl+k", "ctrl+f"],
    //   "command": "sublime_linter_quick_actions"
    // },

you can basically fix a misspelled word on the line of the cursor by typing ctrl+k, ctrl+f. (You don't need to be on the word, btw! Handy.)