ctrl+shift+p filters: :st2 :st3 :win :osx :linux
Browse

glsl​Viewer

by patriciogonzalezvivo OS XLinux ST2/ST3

Sublime Text 2/3 plugin for live coding GLSL Shaders

Details

Installs

  • Total 788
  • Win 1
  • OS X 537
  • Linux 250
Aug 20 Aug 19 Aug 18 Aug 17 Aug 16 Aug 15 Aug 14 Aug 13 Aug 12 Aug 11 Aug 10 Aug 9 Aug 8 Aug 7 Aug 6 Aug 5 Aug 4 Aug 3 Aug 2 Aug 1 Jul 31 Jul 30 Jul 29 Jul 28 Jul 27 Jul 26 Jul 25 Jul 24 Jul 23 Jul 22 Jul 21 Jul 20 Jul 19 Jul 18 Jul 17 Jul 16 Jul 15 Jul 14 Jul 13 Jul 12 Jul 11 Jul 10 Jul 9 Jul 8 Jul 7
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
OS X 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 1 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0

Readme

Source
raw.​githubusercontent.​com

GLSL Viewer plugin for Sublime Text

Donate

Sublime Text plugin for live-coding GLSL Shaders using glslViewer ( MACOS X and Linux only).

Installation

  1. Install glslViewer. By default it will be installed on /usr/local/bin if that's not the case edit it the glslViewer.sublime-settings file once you finish this steps.

  2. You can choose to install the plugin it self with Package Control or by cloning this repository on you Packages Folder. For example:

cd ~/Library/Application Support/Sublime Text 2/Packages/
git clone https://github.com/patriciogonzalezvivo/sublime-glslViewer.git

Usage

Every time you open a .frag or .fs file it will render it through glslViewer which will reload the shader every time you save it.

If the shader contain any uniform sampler2D, a input label will apear down your Sublime Windows where you can enter the absolute or relative path to the image you want to load.

Also if you have a .vert file and/or 3D model (.ply or .obj) with the same name it will open them automatically.

Extra commands

This plugin adds a GLSL Build System to re lunch glslViewer by pressing Ctr+b and also adds a command to “create a new fragment shader template for glslViewer” you can use to start working on a new shader.

Suggestions

This plugin plays really well with this two other plugins:

License

MIT License

Author

glslViewer and this plugin was created and maintained by Patricio Gonzalez Vivo: github | twitter | website