ctrl+shift+p filters: :st2 :st3 :win :osx :linux
Browse

glsl​Viewer

by patriciogonzalezvivo MacLinux ALL

Sublime Text 2/3 plugin for live coding GLSL Shaders

Details

Installs

  • Total 3K
  • Win 12
  • Mac 2K
  • Linux 1K
Dec 6 Dec 5 Dec 4 Dec 3 Dec 2 Dec 1 Nov 30 Nov 29 Nov 28 Nov 27 Nov 26 Nov 25 Nov 24 Nov 23 Nov 22 Nov 21 Nov 20 Nov 19 Nov 18 Nov 17 Nov 16 Nov 15 Nov 14 Nov 13 Nov 12 Nov 11 Nov 10 Nov 9 Nov 8 Nov 7 Nov 6 Nov 5 Nov 4 Nov 3 Nov 2 Nov 1 Oct 31 Oct 30 Oct 29 Oct 28 Oct 27 Oct 26 Oct 25 Oct 24 Oct 23 Oct 22
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 2 3 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 1 0 0 2 1 0 0 0 1 2 0 0 0 1 1 0 2 3 0 1 2 2 0 2 1 1 1 1
Linux 0 1 0 0 2 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 1 0 2 0 0 0 0 0 2 1 0 0 0 3 0 0 0 0 0 0 0 0 1 0

Readme

Source
raw.​githubusercontent.​com

GLSL Viewer plugin for Sublime Text

Donate

Sublime Text plugin for live-coding GLSL Shaders using glslViewer ( MACOS X and Linux only).

Installation

  1. Install glslViewer. By default it will be installed on /usr/local/bin if that's not the case edit it the glslViewer.sublime-settings file once you finish this steps.

  2. You can choose to install the plugin it self with Package Control or by cloning this repository on you Packages Folder. For example:

cd ~/Library/Application Support/Sublime Text 2/Packages/
git clone https://github.com/patriciogonzalezvivo/sublime-glslViewer.git

Usage

Every time you open a .frag or .fs file it will render it through glslViewer which will reload the shader every time you save it.

If the shader contain any uniform sampler2D, a input label will apear down your Sublime Windows where you can enter the absolute or relative path to the image you want to load.

Also if you have a .vert file and/or 3D model (.ply or .obj) with the same name it will open them automatically.

Extra commands

This plugin adds a GLSL Build System to re lunch glslViewer by pressing Ctr+b and also adds a command to “create a new fragment shader template for glslViewer” you can use to start working on a new shader.

Suggestions

This plugin plays really well with this two other plugins:

License

MIT License

Author

glslViewer and this plugin was created and maintained by Patricio Gonzalez Vivo: github | twitter | website