glslViewer
Sublime Text 2/3 plugin for live coding GLSL Shaders
Details
Installs
- Total 4K
- Win 14
- Mac 2K
- Linux 1K
Sep 28 | Sep 27 | Sep 26 | Sep 25 | Sep 24 | Sep 23 | Sep 22 | Sep 21 | Sep 20 | Sep 19 | Sep 18 | Sep 17 | Sep 16 | Sep 15 | Sep 14 | Sep 13 | Sep 12 | Sep 11 | Sep 10 | Sep 9 | Sep 8 | Sep 7 | Sep 6 | Sep 5 | Sep 4 | Sep 3 | Sep 2 | Sep 1 | Aug 31 | Aug 30 | Aug 29 | Aug 28 | Aug 27 | Aug 26 | Aug 25 | Aug 24 | Aug 23 | Aug 22 | Aug 21 | Aug 20 | Aug 19 | Aug 18 | Aug 17 | Aug 16 | Aug 15 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Windows | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mac | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 2 | 3 | 0 | 0 | 1 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 |
Linux | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 1 | 0 |
Readme
- Source
- raw.githubusercontent.com
GLSL Viewer plugin for Sublime Text
Sublime Text plugin for live-coding GLSL Shaders using glslViewer ( MACOS X and Linux only).
Installation
Install glslViewer. By default it will be installed on
/usr/local/bin
if that's not the case edit it theglslViewer.sublime-settings
file once you finish this steps.You can choose to install the plugin it self with Package Control or by cloning this repository on you
Packages
Folder. For example:
cd ~/Library/Application Support/Sublime Text 2/Packages/
git clone https://github.com/patriciogonzalezvivo/sublime-glslViewer.git
Usage
Every time you open a .frag
or .fs
file it will render it through glslViewer
which will reload the shader every time you save it.
If the shader contain any uniform sampler2D
, a input label will apear down your Sublime Windows where you can enter the absolute or relative path to the image you want to load.
Also if you have a .vert
file and/or 3D model (.ply
or .obj
) with the same name it will open them automatically.
Extra commands
This plugin adds a GLSL Build System to re lunch glslViewer
by pressing Ctr
+b
and also adds a command to “create a new fragment shader template for glslViewer” you can use to start working on a new shader.
Suggestions
This plugin plays really well with this two other plugins:
License
Author
glslViewer and this plugin was created and maintained by Patricio Gonzalez Vivo: github | twitter | website