iOS build system
iOS build system for Sublime Text editor with simulator management support
Details
Installs
- Total 10
- Win 0
- Mac 10
- Linux 0
Sep 7 | Sep 6 | Sep 5 | Sep 4 | Sep 3 | Sep 2 | Sep 1 | Aug 31 | Aug 30 | Aug 29 | Aug 28 | Aug 27 | Aug 26 | Aug 25 | Aug 24 | Aug 23 | Aug 22 | Aug 21 | Aug 20 | Aug 19 | Aug 18 | Aug 17 | Aug 16 | Aug 15 | Aug 14 | Aug 13 | Aug 12 | Aug 11 | Aug 10 | Aug 9 | Aug 8 | Aug 7 | Aug 6 | Aug 5 | Aug 4 | Aug 3 | Aug 2 | Aug 1 | Jul 31 | Jul 30 | Jul 29 | Jul 28 | Jul 27 | Jul 26 | Jul 25 | Jul 24 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Windows | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 1 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 1 |
Linux | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
iOS build system for Sublime Text 4
Usage
- Sublime Text has a limitation in its internals to map a given build system to a scope of a project. If you're unable to find
iOS - *
build options on yourprimary+shift+b
key press, you should run the given command:iOS build: Create dummy file in project root
in command palette. It will creates a dummy file.iOS-sublime-build
in the root of your project folder to force ST to add this build system to the project.
[!NOTE] You're free to add this file into
.gitignore
or delete it at any moment, it stores no important info within itself.
- You have to setup this plugin regarding to Xcode project you're working with in
*.sublime-project
settings as follow:
"settings": {
"ios_build_system": {
"projectfile_name": "YourApp.xcodeproj", // could be .xcworkspace as well
"scheme": "AppScheme",
"bundle": "com.yourapp.yourapp",
},
},
After this all building commands should work as expected now.