iOS build system
iOS build system for Sublime Text editor with simulator management support
Details
Installs
- Total 12
- Win 0
- Mac 12
- Linux 0
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Windows | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 |
Linux | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
iOS build system for Sublime Text 4
Usage
- Sublime Text has a limitation in its internals to map a given build system to a scope of a project. If you're unable to find
iOS - *
build options on yourprimary+shift+b
key press, you should run the given command:iOS build: Create dummy file in project root
in command palette. It will creates a dummy file.iOS-sublime-build
in the root of your project folder to force ST to add this build system to the project.
[!NOTE] You're free to add this file into
.gitignore
or delete it at any moment, it stores no important info within itself.
- You have to setup this plugin regarding to Xcode project you're working with in
*.sublime-project
settings as follow:
"settings": {
"ios_build_system": {
"projectfile_name": "YourApp.xcodeproj", // could be .xcworkspace as well
"scheme": "AppScheme",
"bundle": "com.yourapp.yourapp",
},
},
After this all building commands should work as expected now.