AoE2 RMS Syntax Highlighting
Age of Empires 2 Random Map Script syntax highlighting for Sublime Text
Labels language syntax
Details
Installs
- Total 438
- Win 344
- Mac 51
- Linux 43
| Feb 27 | Feb 26 | Feb 25 | Feb 24 | Feb 23 | Feb 22 | Feb 21 | Feb 20 | Feb 19 | Feb 18 | Feb 17 | Feb 16 | Feb 15 | Feb 14 | Feb 13 | Feb 12 | Feb 11 | Feb 10 | Feb 9 | Feb 8 | Feb 7 | Feb 6 | Feb 5 | Feb 4 | Feb 3 | Feb 2 | Feb 1 | Jan 31 | Jan 30 | Jan 29 | Jan 28 | Jan 27 | Jan 26 | Jan 25 | Jan 24 | Jan 23 | Jan 22 | Jan 21 | Jan 20 | Jan 19 | Jan 18 | Jan 17 | Jan 16 | Jan 15 | Jan 14 | |
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| Windows | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Linux | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
AoE2 Random Map Scripting
Age of Empires 2 Random Map Scripting support for Sublime Text
Install
- Install Package Control for Sublime Text.
- Select
Install Packagein command palette, then searchaoe2-rms.
Release Notes
0.2.1, 0.2.2
- Allowed identifiers to start with digits.
0.2.0
- Separated VS Code and Sublime Text support into two repos as they're becoming quite different.
- Pulled latest changes from VS Code extension.
0.1.2
- Fixed highlighting of command blocks that start on the same line:
create_object TOWN_CENTER { ... }. - Fixed parsing
ifandelseifwhere identifier is valid but not UPPER_CASE. Identifiers can be almost anything.
0.1.1
- Fixed highlighting of inline comments after commands and directives.
- Added meta info:
LICENSEfile, links to the repo inpackage.json.
0.1.0
- Added syntax highlighting.