AoE2 RMS Syntax Highlighting
Age of Empires 2 Random Map Script syntax highlighting for Sublime Text
Details
Installs
- Total 332
- Win 274
- Mac 29
- Linux 29
Jun 1 | May 31 | May 30 | May 29 | May 28 | May 27 | May 26 | May 25 | May 24 | May 23 | May 22 | May 21 | May 20 | May 19 | May 18 | May 17 | May 16 | May 15 | May 14 | May 13 | May 12 | May 11 | May 10 | May 9 | May 8 | May 7 | May 6 | May 5 | May 4 | May 3 | May 2 | May 1 | Apr 30 | Apr 29 | Apr 28 | Apr 27 | Apr 26 | Apr 25 | Apr 24 | Apr 23 | Apr 22 | Apr 21 | Apr 20 | Apr 19 | Apr 18 | |
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Windows | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Linux | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
AoE2 Random Map Scripting
Age of Empires 2 Random Map Scripting support for Sublime Text
Install
- Install Package Control for Sublime Text.
- Select
Install Package
in command palette, then searchaoe2-rms
.
Release Notes
0.2.1, 0.2.2
- Allowed identifiers to start with digits.
0.2.0
- Separated VS Code and Sublime Text support into two repos as they're becoming quite different.
- Pulled latest changes from VS Code extension.
0.1.2
- Fixed highlighting of command blocks that start on the same line:
create_object TOWN_CENTER { ... }
. - Fixed parsing
if
andelseif
where identifier is valid but not UPPER_CASE. Identifiers can be almost anything.
0.1.1
- Fixed highlighting of inline comments after commands and directives.
- Added meta info:
LICENSE
file, links to the repo inpackage.json
.
0.1.0
- Added syntax highlighting.