BetterSwitchHeaderImplementation
More exhaustive Switch File functionality for the C-family
Details
Installs
- Total 1K
- Win 589
- Mac 229
- Linux 303
Feb 20 | Feb 19 | Feb 18 | Feb 17 | Feb 16 | Feb 15 | Feb 14 | Feb 13 | Feb 12 | Feb 11 | Feb 10 | Feb 9 | Feb 8 | Feb 7 | Feb 6 | Feb 5 | Feb 4 | Feb 3 | Feb 2 | Feb 1 | Jan 31 | Jan 30 | Jan 29 | Jan 28 | Jan 27 | Jan 26 | Jan 25 | Jan 24 | Jan 23 | Jan 22 | Jan 21 | Jan 20 | Jan 19 | Jan 18 | Jan 17 | Jan 16 | Jan 15 | Jan 14 | Jan 13 | Jan 12 | Jan 11 | Jan 10 | Jan 9 | Jan 8 | Jan 7 | Jan 6 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Windows | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 2 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 |
Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Linux | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
BetterSwitchHeaderImplementation
A simple plugin that “takes over” the menu item in Goto -> Switch File -> Switch Header/Implementation. Actually, it takes over the command that gets invoked by that menu item.
Usage
Just use Switch Header/Implementation like you normally would. That is, either from the menu item in Goto -> Switch File -> Switch Header/Implementation, or by its keybinding, whatever that may be.
For example, if your header file lives in
$project_path/include/awesome/foo.hpp
and your implementation file lives in
$project_path/lib/foo.cpp
then this plugin will actually do the switch.
Two Modes of Operation
When you're in folder mode (you have not opened a .sublime-project
file),
then the plugin will traverse parent directories. A sanity limit of going up
three parent directories is in place. You can change this number in the
settings of the plugin, but do not make this number too high, or Sublime might
freeze.
If your code base looks like this:
$project_path/include/foo/bar.hpp
$project_path/include/foo/baz/bar.hpp
$project_path/src/bar.cpp
then switching from src/bar.cpp
, you'll most likely end up in
include/foo/bar.hpp
, as that's the first good match. This is the downside of
folder mode.
When you're in project mode (you have opened a .sublime-project
file),
then the plugin will assume that the project file is at the root of the
directory, and the search will start there. All candidate files are collected,
and if there's more than one candidate file, a quick panel will pop up asking
you to select the correct file. From that point on the plugin will always
choose your selection for switching. This mode is much more powerful. Use the
power of the sublime project file.
Limitations
The plugin might come up with false positives. For example, if your code base looks like this:
$project_path/include/awesome/foo.hpp
$project_path/include/awesome/bar/foo.hpp
$project_path/src/bar/foo.cpp
then switching from include/awesome/foo.hpp
, it will open src/bar/foo.cpp
.
But src/bar/foo.cpp
is probably paired with include/awesome/bar/foo.hpp
.