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Danmakufu

by drakeirving ALL

Sublime Text package for the Touhou Danmakufu (東方弾幕風) scripting language.

Details

  • 2019.10.11.01.12.25
  • github.​com
  • github.​com
  • 9 months ago
  • 1 hour ago
  • 6 years ago

Installs

  • Total 701
  • Win 602
  • Mac 31
  • Linux 68
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Windows 1 0 0 0 1 0 1 2 1 0 0 0 1 0 0 1 0 0 0 1 2 0 0 0 0 1 0 0 0 1 1 0 0 1 1 0 0 1 0 0 0 0 0 0 0 1
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

Touhou Danmakufu Plugin for Sublime Text

Description

This is a Sublime Text 2/3 package for the Touhou Danmakufu (東方弾幕風) scripting language. Designed for easy addition of support for arbitrary languages and enabling of further development because I felt like it.

Features

  • Syntax highlighting for Danmakufu scripts (.dnh)

  • Code completion for all ph3 engine library functions, with the standard fuzzy matching and tabbable parameters

  • On-demand function documentation for the ph3 library, available in context menu and through ctrl+super+d by default

  • Sublime is probably better than the editor you're using now, considering you write Danmakufu scripts

look at dem colors

autocomplete for when you're coding drunk

press buttons get docs

Installation

Extensibility

The codebase was written to be fairly generic, rather than adherent to just the DNH scripting language. If you want, you could write a completions/documentation dictionary for whatever other language. I tried to make this as easy as possible: all that's needed is a list of function signatures and a scope to apply them to.

A dictionary file is a .sublime-settings file, which itself is really just JSON. The format of the file and of the function signatures should be apparent from the existing dictionary in danmakufu-completions.sublime-settings.

Example:

{
    "scope": "source.derplang",
    "dict":
    [
        { "sig": "class::func(x, y)\tobject" },
        { "sig": "a()" }
    ]

}