Fewest Moves
A Sublime Text 3 plugin for FMC practises
Details
Installs
- Total 64
- Win 43
- Mac 18
- Linux 3
Aug 27 | Aug 26 | Aug 25 | Aug 24 | Aug 23 | Aug 22 | Aug 21 | Aug 20 | Aug 19 | Aug 18 | Aug 17 | Aug 16 | Aug 15 | Aug 14 | Aug 13 | Aug 12 | Aug 11 | Aug 10 | Aug 9 | Aug 8 | Aug 7 | Aug 6 | Aug 5 | Aug 4 | Aug 3 | Aug 2 | Aug 1 | Jul 31 | Jul 30 | Jul 29 | Jul 28 | Jul 27 | Jul 26 | Jul 25 | Jul 24 | Jul 23 | Jul 22 | Jul 21 | Jul 20 | Jul 19 | Jul 18 | Jul 17 | Jul 16 | Jul 15 | Jul 14 | |
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Windows | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Linux | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
sublime_fewest_moves
A Sublime Text 3 plugin for FMC practises
Usage
- Open a new buffer
- Set syntax to
Fewest Moves
- Enter scramble on the first line, the plugin will show the scrambled cube state below it
- Type your solutions, and make sure there's at least 1 line after first line (i.e. start from line 3), the plugin will calculate move count for each line 1 second after you stop typing
- move your cursor to a skeleton and press Ctrl+Alt+I, the plugin will try to call
insertionfinder
command in your system to find insertions for the given scramble and skeleton.
The plugin recognizes .fm
and .fmc
as extensions for the syntax.
You can get insertionfinder
from here.
Syntax Definition
- The first line of the file is the scramble sequence
- The second line of the file is an empty line
- You may have any number of skeletons, skeletons are separated by empty line(s)
- You may add comments to each line, any content from a
//
or a#
symbol in a line to end of the line is considered as comments - You may have
NISS
operators in your solution, which indicates switch points of normal-scramble sequences and inverse-scramble sequences - You may use any WCA notation suitable for a 3x3x3 Cube, like
R L2 F' Bw2 2Rw' x2 y' z [u'] [f2] [d]
and so on
Example
R' U' F U R2 D L2 B2 D2 U B2 L R2 U2 L2 B D R' B F' L' R2 B2 R' U' F
D' L2 # 2x2x2
NISS
B' R2 D2 R' D' R2 // pseudo 2x2x3
NISS
D2 R D R' B
D' L2
NISS
B' R2 D2 R' D' R2
NISS
D' B D B' D' R
D' L2 //comment
NISS
B' R2 D2 R' D' R2
NISS
D' B2 D B2 D'
NISS
R' B' U' B U R B'
D' L2
NISS
B' R2 D2 R' D' R2
NISS
D2 R2 D R2