GoDebug
Go debugger (Delve) integration with Sublime Text 3
Details
Installs
- Total 4K
- Win 2K
- Mac 1K
- Linux 925
Dec 3 | Dec 2 | Dec 1 | Nov 30 | Nov 29 | Nov 28 | Nov 27 | Nov 26 | Nov 25 | Nov 24 | Nov 23 | Nov 22 | Nov 21 | Nov 20 | Nov 19 | Nov 18 | Nov 17 | Nov 16 | Nov 15 | Nov 14 | Nov 13 | Nov 12 | Nov 11 | Nov 10 | Nov 9 | Nov 8 | Nov 7 | Nov 6 | Nov 5 | Nov 4 | Nov 3 | Nov 2 | Nov 1 | Oct 31 | Oct 30 | Oct 29 | Oct 28 | Oct 27 | Oct 26 | Oct 25 | Oct 24 | Oct 23 | Oct 22 | Oct 21 | Oct 20 | Oct 19 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Windows | 0 | 0 | 2 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 |
Linux | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
GoDebug
Delve plugin for Sublime Text 3.
Based on ideas and sources: * SublimeGDB * go-debug * jsonrpctcp
Prerequisites
Installation
- Using Package Control Plugin
- Manually clone git repository GoDebug in your package directory
Enable plugin for your project
- On active view of window right click mouse and choose from menu Delve/Enable (not recommended, if your project file contains necessary commented lines, after execution Sublime Text will remove all commented content)
- Manually put specific setting in project file <YourGoProject>.sublime-project
"settings":
{
...
"delve_enable": true
...
}
Usage
See the default key bindings, the default mouse map and the sample setting.
In short: * If you have multiple projects, you most likely want to put project specific setting in your project file, with a prefixed “godebug_” * If you have multiple executables in the same project, you can add a “godebug_executables” setting to your project settings, and add an entry for each executable's settings * Toggle breakpoints with Alt+F9 * Launch with F5 * Next with F6 * Step into with F7 * Step out with Shift+F7 * Click on the appropriate line in the Delve Stacktrace view to go to that stack frame. Deactivated by default, see the mouse map for details * Click a variable in the Delve Variables view to show its children (if available).Deactivated by default, see the mouse map for details * You can also access some commands by right clicking in any view
License
GoDebug are released under the MIT license. See LICENSE