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Omni​Sharp

by OmniSharp ST3

C# IDE Plugin for Sublime Text 3

Details

Installs

  • Total 62K
  • Win 41K
  • Mac 15K
  • Linux 7K
Dec 21 Dec 20 Dec 19 Dec 18 Dec 17 Dec 16 Dec 15 Dec 14 Dec 13 Dec 12 Dec 11 Dec 10 Dec 9 Dec 8 Dec 7 Dec 6 Dec 5 Dec 4 Dec 3 Dec 2 Dec 1 Nov 30 Nov 29 Nov 28 Nov 27 Nov 26 Nov 25 Nov 24 Nov 23 Nov 22 Nov 21 Nov 20 Nov 19 Nov 18 Nov 17 Nov 16 Nov 15 Nov 14 Nov 13 Nov 12 Nov 11 Nov 10 Nov 9 Nov 8 Nov 7 Nov 6
Windows 0 1 1 4 3 9 2 3 1 1 3 3 2 3 2 3 6 4 8 3 1 1 1 3 0 0 0 0 2 3 6 3 0 3 4 3 4 0 0 6 4 1 1 2 3 4
Mac 0 0 1 1 3 0 0 3 0 0 2 0 1 0 1 0 0 2 0 0 0 0 2 0 0 0 0 0 0 1 3 0 1 3 0 1 2 0 0 0 1 0 0 1 1 0
Linux 0 0 0 0 3 2 1 1 0 1 2 1 0 0 4 1 0 1 1 1 0 0 2 0 0 0 0 0 0 1 0 0 0 0 1 1 0 0 0 0 1 1 0 3 0 1

Readme

Source
raw.​githubusercontent.​com

OmniSharpSublime for ST3

OmnisharpSublime is a plugin for ST3 to provide a C# development environment. It communicates with omnisharp-roslyn by nosami for IDE functions.

It works on: 1. Mac OSX 2. Linux 3. Windows

Features

  1. Auto OmniSharpServer running
  2. Asynchronous communication with OmniSharpServer (Never freeze!)
  3. Auto Completion
  4. Goto definition
  5. Rename
  6. Goto implementation
  7. Syntax/Semantic error highlighting
  8. Displays possible override methods
  9. Find Usages
  10. Format Document
  11. Displays code issues such as assigment is redundant
  12. Fix code issues - put cursor on highlighted issue and select Fix Code Issue
  13. Remove Unused, Add Missing and Sort Using Statements
  14. Code Actions eg. Convert LINQ query to Fluent Syntax
  15. Add File To Project
  16. Remove File from Project (via sidebar and context menu)
  17. Add New C# Class & Interface (via sidebar and context menu) via File Templates which also adds to csproj
  18. Type Lookup with Documentation
  19. Hide/Show Info Panel
  20. Reload Solution

Linux Requirements

  • mono
  • msbuild-stable

Windows Requirements

  • Microsoft Build Tools 2015 (must be added to PATH)

Build Requirements

  • dotnet core sdk

Installation

Building From Source

  1. Move to ST3 plugin directory in console.

    cd {path to ST3 plugin directory}/Packages
    
  2. Clone repository.

    git clone https://github.com/OmniSharp/omnisharp-sublime.git OmniSharp
    
  3. Move to plugin directory, update submodule and build.

* Windows

   cd OmniSharp
   git submodule update --init --recursive
   build.cmd

  * Linux Or Mac OSX

   cd OmniSharp
   git submodule update --init --recursive
   ./build.sh

Project Setting

The server will automatically find the the solution file from the folder you have opened in Sublime. If you have multiple solutions you have to specify the solution file you wish to use in a sublime-project.

  1. Go to File -> Open and select the folder with your solution in it.

  2. Go to Project -> Save Project As and save a YOURPROJECTNAME.sublime-project in the same location as your *.sln

  3. Open your YOURPROJECTNAME.sublime-project file that should now appear in the sidebar on the left

  4. Enter the location to the *.sln file like below

Example of a sublime-project

{
    "folders":
    [
        {
            "follow_symlinks": true,
            "path": "."
        }
    ],
    "solution_file": "./testconsoleprj.sln"
}

Once the YOURPROJECT.sublime-project is set up and saved, follow the below:

  1. Close Sublime (YMMV but this seems to be the best way to open the YOURPROJECTNAME.sublime-project)
  2. Open Sublime
  3. Click Project -> Open Project, and select your YOURPROJECT.sublime-project file

C# language-specific settings

Create C# settings file as shown in this picture

Paste the below in. This will launch intellisense on . and < symbols

{
    "auto_complete": true,
    "auto_complete_selector": "source - comment",
    "auto_complete_triggers": [ {"selector": "source.cs", "characters": ".<"} ],
 }