Pawn syntax
Pawn language settings for Sublime Text 3. Copied from C++ but with Pawn language and SA:MP specific modifications.
Details
Installs
- Total 42K
- Win 40K
- Mac 397
- Linux 765
Oct 31 | Oct 30 | Oct 29 | Oct 28 | Oct 27 | Oct 26 | Oct 25 | Oct 24 | Oct 23 | Oct 22 | Oct 21 | Oct 20 | Oct 19 | Oct 18 | Oct 17 | Oct 16 | Oct 15 | Oct 14 | Oct 13 | Oct 12 | Oct 11 | Oct 10 | Oct 9 | Oct 8 | Oct 7 | Oct 6 | Oct 5 | Oct 4 | Oct 3 | Oct 2 | Oct 1 | Sep 30 | Sep 29 | Sep 28 | Sep 27 | Sep 26 | Sep 25 | Sep 24 | Sep 23 | Sep 22 | Sep 21 | Sep 20 | Sep 19 | Sep 18 | Sep 17 | Sep 16 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Windows | 0 | 11 | 22 | 13 | 16 | 9 | 18 | 8 | 5 | 11 | 13 | 14 | 18 | 13 | 9 | 6 | 10 | 13 | 18 | 16 | 13 | 9 | 9 | 12 | 9 | 12 | 18 | 14 | 12 | 8 | 9 | 12 | 18 | 11 | 8 | 12 | 10 | 12 | 5 | 7 | 22 | 7 | 13 | 6 | 7 | 17 |
Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Linux | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 2 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
Pawn Tools for Sublime Text
Sublime Text is an extremely feature-rich and customisable plain-text editor. It's customisability is powered by Python scripting and there are a huge amount of extensions available. Sublime Text gives you an amazing toolset tailored to speeding up your writing workflow whether that is code, articles or just quick notes. (Example: I wrote this entire article in Sublime using an Evernote + Markdown extension)
Features
Here's a quick overview of my five favourite features.
Multiple Cursors
Multiple selection By far my favourite feature. Place as many carets as you want, select as much text as you want. Hold the CTRL button and tap the LMB to place a caret. Or click-drag MMB to select a 'rectangle' of text. CTRL+D will select the next instance of whatever text you have selected and ALT+F3 instantly selects every instance.
Mini Map
A zoomed out version of your code that you can use to scroll around. Very handy for large files.
Snippets
Snippets are templates of commonly used phrases that you can trigger by typing a
certain set of characters. For instance, I can type ALS
and all the code for
an ALS hook will be inserted. Then I can tap TAB to cycle through each editable
part of the template (prefix, function name and parameters)
Conversions
Convert to tabs, tab size, encoding and syntax buttons Okay, not exactly unique to Sublime but all handily placed at the bottom right. I code with tabs, but a lot of the time I need to push somewhere that only accepts spaces so conversion is useful.
Configuration
Everything is JSON, Python or XML. Settings and key bindings are all stored in JSON format files and can be overwritten with user specific sets of settings. As soon as a change is made, Sublime reloads the settings and updates before your eyes! Extension scripts are written in Python and can expand the editor a lot.
Installation
Download and install Sublime Text for your operating system on the official site.
The software is available for free evaluation without any restrictions or hindrance aside from a small message box that pops up when saving sometimes. I encourage you support the development of this software if possible though!
Pawn Language Plugin
I created a Pawn language pack for sublime text which includes a ton of useful stuff such as a build configuration, syntax highlighting (modified C syntax) and snippets for common Pawn/SA:MP boilerplate code.
Install
You can quickly install this if you have
Package Control installed. Simply open the Command
Palette with CTRL+Shift+P, type Package Control: Install Package
:
Once the list has loaded, search for the Pawn Syntax
package and hit enter:
Now the package is installed, you need to generate a build configuration so that
Sublime Text can talk to pawncc
- the Pawn compiler. If you came from Pawno,
the compiler is located in the Pawno directory and it's named pawncc.exe
.
You can also install manually by getting the source from GitHub and dropping
files from the repo into the Data\Packages\Pawn-Syntax\
directory which is
located either in your Documents, AppData or Program Files directory for Sublime
Text.
Setup
For sampctl
If you use sampctl you don't need to do any of
this, just sampctl package init
and select Sublime Text
as your preferred
editor, a build configuration will be automatically generated for you.
For pawncc
If you came from Pawno, follow these instructions to get set up.
To set up the Pawn compiler, open
Preferences > Package Settings > Pawn Compiler Settings > Build Settings
Type the path to your Pawn compiler in the input panel that pops up, example:
C:\SA-MP\Server\pawno\
The file will be automatically named and prompt to be saved, save it in
Data\Packages\User
(the save window may automatically open here anyway).
The file that's generated is a .sublime-build
file and I'll go through each
line explaining what it means here.
cmd
: is the command to pass. You can include compiler flags such as-d3
and-Z+
in their own argument strings after this.fileregex
: is a regex used to parse error/warning output. This allows you to double-click errors/warnings to jump directly to the file and line.workingdir
: is the path to the directory wherepawncc.exe
is stored. This is the string that's set by your input.
Auto-Completion
The Pawn Syntax package includes auto-complete files for all SA:MP natives as well as a lot of popular libraries.
Head over to this thread to read more about auto-complete and contribute.
Mapping Keys
Key bindings are stored in JSON format inside .sublime-keymap
files. There are
default key bindings, user key bindings and package specific key binds which
conveniently overwrite each other in that reverse order.
In the Pawn Syntax package, I've included a small set of key bindings some of which emulate Pawno and others I just find useful:
f3
: Find nextf4
: Find previousctrl+r
: Open the output panel (where warnings and errors appear)f5
: Compile the current filepause
: Cancels compilation (very useful if you realise you forgot something just after compiling!)
Contributors
See this page for a list of contributors to this project.