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SVG-SMIL-Snippets

by jorgeatgu ALL

A set of custom SVG-SMIL snippets for Sublime Text 2/3

Labels snippets

Details

Installs

  • Total 1K
  • Win 663
  • Mac 357
  • Linux 124
Jan 14 Jan 13 Jan 12 Jan 11 Jan 10 Jan 9 Jan 8 Jan 7 Jan 6 Jan 5 Jan 4 Jan 3 Jan 2 Jan 1 Dec 31 Dec 30 Dec 29 Dec 28 Dec 27 Dec 26 Dec 25 Dec 24 Dec 23 Dec 22 Dec 21 Dec 20 Dec 19 Dec 18 Dec 17 Dec 16 Dec 15 Dec 14 Dec 13 Dec 12 Dec 11 Dec 10 Dec 9 Dec 8 Dec 7 Dec 6 Dec 5 Dec 4 Dec 3 Dec 2 Dec 1
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

SVG-SMIL-Snippets

Type the snippet shortcode and then press Tab to complete the snippet.

The snippets are listed below in alphabetical order. The '$1' indicates the position of the caret/s. Some snippets have been set up so that pressing Tab jumps the caret/s to the next predefined spot. It's a little hard to explain, but any snippet that has a $1/$2/$3/etc. uses this technique.

Package Control

DEMO VIMEO

animapath

<animate attributeName="d" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animafill

<animate attributeName="fill" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animahe

<animate attributeName="height" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animalinex1

<animate attributeName="x1" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animalinex2

<animate attributeName="x2" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaliney1

<animate attributeName="y1" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaliney2

<animate attributeName="y2" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animamotionmpath

<animateMotion dur="$1" repeatCount="$2" rotate="$3">
        <mpath xlink:href="$4"/>
</animateMotion>

animamotionpath

<animateMotion path="$1" begin="$2" dur="$3" calcMode="$4" keyPoints="$5" rotate="$6" fill="$7"/>

animamotionvalues

<animateMotion values="$1" begin="$2" dur="$3" calcMode="$4" keyPoints="$5" rotate="$6" fill="$7"/>

animaopa

<animate attributeName="fill-opacity" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>```

###animapoints

```html
<animate attributeName="points" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaradius

<animate attributeName="r" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animarx

<animate attributeName="rx" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastroke

<animate attributeName="stroke" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokedash

<animate attributeName="stroke-dasharray" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokeoff

<animate attributeName="stroke-dashoffset" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokelinejoin

<animate attributeName="stroke-line-join" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokeopa

<animate attributeName="stroke-opacity" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokewi

<animate attributeName="stroke-width" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>```

###animarotate

```html
<animateTransform attributeName="transform" type="rotate" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animascale

<animateTransform attributeName="transform" type="scale" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaskewx

<animateTransform attributeName="transform" type="skewX" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaskewy

<animateTransform attributeName="transform" type="skewY" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animatranslate

<animateTransform attributeName="transform" type="translate" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaview

<animate attributeName="viewbox" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animawi

<animate attributeName="width" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animax

<animate attributeName="x" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animay

<animate attributeName="y" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>