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SVG-SMIL-Snippets

by jorgeatgu ALL

A set of custom SVG-SMIL snippets for Sublime Text 2/3

Labels snippets

Details

Installs

  • Total 1K
  • Win 663
  • Mac 357
  • Linux 124
Jun 10 Jun 9 Jun 8 Jun 7 Jun 6 Jun 5 Jun 4 Jun 3 Jun 2 Jun 1 May 31 May 30 May 29 May 28 May 27 May 26 May 25 May 24 May 23 May 22 May 21 May 20 May 19 May 18 May 17 May 16 May 15 May 14 May 13 May 12 May 11 May 10 May 9 May 8 May 7 May 6 May 5 May 4 May 3 May 2 May 1 Apr 30 Apr 29 Apr 28 Apr 27
Windows 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

SVG-SMIL-Snippets

Type the snippet shortcode and then press Tab to complete the snippet.

The snippets are listed below in alphabetical order. The '$1' indicates the position of the caret/s. Some snippets have been set up so that pressing Tab jumps the caret/s to the next predefined spot. It's a little hard to explain, but any snippet that has a $1/$2/$3/etc. uses this technique.

Package Control

DEMO VIMEO

animapath

<animate attributeName="d" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animafill

<animate attributeName="fill" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animahe

<animate attributeName="height" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animalinex1

<animate attributeName="x1" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animalinex2

<animate attributeName="x2" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaliney1

<animate attributeName="y1" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaliney2

<animate attributeName="y2" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animamotionmpath

<animateMotion dur="$1" repeatCount="$2" rotate="$3">
        <mpath xlink:href="$4"/>
</animateMotion>

animamotionpath

<animateMotion path="$1" begin="$2" dur="$3" calcMode="$4" keyPoints="$5" rotate="$6" fill="$7"/>

animamotionvalues

<animateMotion values="$1" begin="$2" dur="$3" calcMode="$4" keyPoints="$5" rotate="$6" fill="$7"/>

animaopa

<animate attributeName="fill-opacity" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>```

###animapoints

```html
<animate attributeName="points" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaradius

<animate attributeName="r" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animarx

<animate attributeName="rx" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastroke

<animate attributeName="stroke" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokedash

<animate attributeName="stroke-dasharray" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokeoff

<animate attributeName="stroke-dashoffset" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokelinejoin

<animate attributeName="stroke-line-join" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokeopa

<animate attributeName="stroke-opacity" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokewi

<animate attributeName="stroke-width" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>```

###animarotate

```html
<animateTransform attributeName="transform" type="rotate" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animascale

<animateTransform attributeName="transform" type="scale" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaskewx

<animateTransform attributeName="transform" type="skewX" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaskewy

<animateTransform attributeName="transform" type="skewY" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animatranslate

<animateTransform attributeName="transform" type="translate" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaview

<animate attributeName="viewbox" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animawi

<animate attributeName="width" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animax

<animate attributeName="x" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animay

<animate attributeName="y" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>