SVG-SMIL-Snippets
A set of custom SVG-SMIL snippets for Sublime Text 2/3
Labels snippets
Details
Installs
- Total 1K
- Win 663
- Mac 357
- Linux 124
Jul 26 | Jul 25 | Jul 24 | Jul 23 | Jul 22 | Jul 21 | Jul 20 | Jul 19 | Jul 18 | Jul 17 | Jul 16 | Jul 15 | Jul 14 | Jul 13 | Jul 12 | Jul 11 | Jul 10 | Jul 9 | Jul 8 | Jul 7 | Jul 6 | Jul 5 | Jul 4 | Jul 3 | Jul 2 | Jul 1 | Jun 30 | Jun 29 | Jun 28 | Jun 27 | Jun 26 | Jun 25 | Jun 24 | Jun 23 | Jun 22 | Jun 21 | Jun 20 | Jun 19 | Jun 18 | Jun 17 | Jun 16 | Jun 15 | Jun 14 | Jun 13 | Jun 12 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Windows | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Linux | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
SVG-SMIL-Snippets
Type the snippet shortcode and then press Tab
to complete the snippet.
The snippets are listed below in alphabetical order. The '$1'
indicates the position of the caret/s. Some snippets have been set up so that pressing Tab jumps the caret/s to the next predefined spot. It's a little hard to explain, but any snippet that has a $1/$2/$3/etc. uses this technique.
Package Control
DEMO VIMEO
animapath
<animate attributeName="d" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animafill
<animate attributeName="fill" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animahe
<animate attributeName="height" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animalinex1
<animate attributeName="x1" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animalinex2
<animate attributeName="x2" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animaliney1
<animate attributeName="y1" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animaliney2
<animate attributeName="y2" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animamotionmpath
<animateMotion dur="$1" repeatCount="$2" rotate="$3">
<mpath xlink:href="$4"/>
</animateMotion>
animamotionpath
<animateMotion path="$1" begin="$2" dur="$3" calcMode="$4" keyPoints="$5" rotate="$6" fill="$7"/>
animamotionvalues
<animateMotion values="$1" begin="$2" dur="$3" calcMode="$4" keyPoints="$5" rotate="$6" fill="$7"/>
animaopa
<animate attributeName="fill-opacity" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>```
###animapoints
```html
<animate attributeName="points" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animaradius
<animate attributeName="r" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animarx
<animate attributeName="rx" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animastroke
<animate attributeName="stroke" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animastrokedash
<animate attributeName="stroke-dasharray" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animastrokeoff
<animate attributeName="stroke-dashoffset" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animastrokelinejoin
<animate attributeName="stroke-line-join" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animastrokeopa
<animate attributeName="stroke-opacity" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animastrokewi
<animate attributeName="stroke-width" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>```
###animarotate
```html
<animateTransform attributeName="transform" type="rotate" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animascale
<animateTransform attributeName="transform" type="scale" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animaskewx
<animateTransform attributeName="transform" type="skewX" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animaskewy
<animateTransform attributeName="transform" type="skewY" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animatranslate
<animateTransform attributeName="transform" type="translate" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animaview
<animate attributeName="viewbox" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animawi
<animate attributeName="width" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animax
<animate attributeName="x" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>
animay
<animate attributeName="y" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>