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SVG-SMIL-Snippets

by jorgeatgu ST2/ST3

A set of custom SVG-SMIL snippets for Sublime Text 2/3

Labels snippets

Details

Installs

  • Total 996
  • Win 569
  • OS X 318
  • Linux 109
Dec 13 Dec 12 Dec 11 Dec 10 Dec 9 Dec 8 Dec 7 Dec 6 Dec 5 Dec 4 Dec 3 Dec 2 Dec 1 Nov 30 Nov 29 Nov 28 Nov 27 Nov 26 Nov 25 Nov 24 Nov 23 Nov 22 Nov 21 Nov 20 Nov 19 Nov 18 Nov 17 Nov 16 Nov 15 Nov 14 Nov 13 Nov 12 Nov 11 Nov 10 Nov 9 Nov 8 Nov 7 Nov 6 Nov 5 Nov 4 Nov 3 Nov 2 Nov 1 Oct 31 Oct 30 Oct 29
Windows 0 2 2 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 0 1 0 0 0 0 1 0 1 0 0 0 0 0 1 1 1 0 1 0 1 0 0 1
OS X 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 1 1 0 0 0 0 0 1 0 0 0 1
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 1 0 0 0 1 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

SVG-SMIL-Snippets

Type the snippet shortcode and then press Tab to complete the snippet.

The snippets are listed below in alphabetical order. The '$1' indicates the position of the caret/s. Some snippets have been set up so that pressing Tab jumps the caret/s to the next predefined spot. It's a little hard to explain, but any snippet that has a $1/$2/$3/etc. uses this technique.

Package Control

DEMO VIMEO

animapath

<animate attributeName="d" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animafill

<animate attributeName="fill" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animahe

<animate attributeName="height" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animalinex1

<animate attributeName="x1" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animalinex2

<animate attributeName="x2" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaliney1

<animate attributeName="y1" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaliney2

<animate attributeName="y2" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animamotionmpath

<animateMotion dur="$1" repeatCount="$2" rotate="$3">
        <mpath xlink:href="$4"/>
</animateMotion>

animamotionpath

<animateMotion path="$1" begin="$2" dur="$3" calcMode="$4" keyPoints="$5" rotate="$6" fill="$7"/>

animamotionvalues

<animateMotion values="$1" begin="$2" dur="$3" calcMode="$4" keyPoints="$5" rotate="$6" fill="$7"/>

animaopa

<animate attributeName="fill-opacity" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>```

###animapoints

```html
<animate attributeName="points" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaradius

<animate attributeName="r" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animarx

<animate attributeName="rx" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastroke

<animate attributeName="stroke" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokedash

<animate attributeName="stroke-dasharray" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokeoff

<animate attributeName="stroke-dashoffset" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokelinejoin

<animate attributeName="stroke-line-join" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokeopa

<animate attributeName="stroke-opacity" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animastrokewi

<animate attributeName="stroke-width" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>```

###animarotate

```html
<animateTransform attributeName="transform" type="rotate" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animascale

<animateTransform attributeName="transform" type="scale" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaskewx

<animateTransform attributeName="transform" type="skewX" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaskewy

<animateTransform attributeName="transform" type="skewY" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animatranslate

<animateTransform attributeName="transform" type="translate" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animaview

<animate attributeName="viewbox" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animawi

<animate attributeName="width" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animax

<animate attributeName="x" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>

animay

<animate attributeName="y" values="$1" begin="$2" dur="$3" calcMode="$4" keyTimes="$5" fill="$6"/>