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Unity Test Completions

by pajacobson ST3

Unity - Unit Testing for C Completions for Sublime Text

Details

Installs

  • Total 113
  • Win 85
  • Mac 15
  • Linux 13
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Windows 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 1 1 0 0 1
Mac 0 0 0 0 0 0 0 0 0 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0
Linux 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Readme

Source
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Unity Test Completions

Sublime Text completions package for Unity - Unit Testing For C (Especially Embedded Software).

Installation

The preferred method of installing the Unity Test Completions package is using Package Control.

With Package Control installed:

  • Open the command palette
  • Select Package Control: Install Packages
  • Type Unity Test Completions to narrow down the selection
  • Click the package listing to install.

When you launch Sublime Text, it will pick up the contents of this package.

Unity Completions

Unity completions are scope sensitive and require use of a C syntax that correctly identifies function blocks.

The snippets are known to work with:

Unit Test Function Templates

Unit test method function templates are active when the caret is outside a function body.

Shortcut Assertion
test test_function_should template
testw test_function_should_when template
testi test_function_should template with TEST_IGNORE(message)
testf test_function_should template with TEST_FAIL(message)

Unity Assert Completions

Unity test assert snippets are active when the caret is positioned within a function body .

Snippets are triggered by abbreviation of the assert name. With the exception of the “fail and ignore” completions the trigger is the first letter of each word in the name, ignoring the test prefix.

Note that abbreviations can resolve to more than one snippet.
For example aem is used for assert_empty_message, assert_equal_message and assert_equal_memory.

Available Completions

The package provides: - 467 completions for Unity covering base and message variations, and - four test function templates

The Unity Assertions Reference provides a detailed reference to the assertions.

Basic fail and ignore

Shortcut Assertion
pa TEST_PASS
pam TEST_PASS_MESSAGE
fa TEST_FAIL
fam TEST_FAIL_MESSAGE
ig TEST_IGNORE
igm TEST_IGNORE_MESSAGE

boolean types

Shortcut Assertion
at TEST_ASSERT_TRUE
au TEST_ASSERT_UNLESS
af TEST_ASSERT_FALSE
an TEST_ASSERT_NULL
ann TEST_ASSERT_NOT_NULL
ae TEST_ASSERT_EMPTY
ane TEST_ASSERT_NOT_EMPTY

integer types

Shortcut Assertion
aex TEST_ASSERT_EQUAL_X
aeex TEST_ASSERT_EACH_EQUAL_X
agtx TEST_ASSERT_GREATER_THAN_X
agoex TEST_ASSERT_GREATER_OR_EQUAL_X
altx TEST_ASSERT_LESS_THAN_X
aloex TEST_ASSERT_LESS_OR_EQUAL_X
anex TEST_ASSERT_NOT_EQUAL_X
axw TEST_ASSERT_X_WITHIN
aexa TEST_ASSERT_EQUAL_X_ARRAY
axaw TEST_ASSERT_X_ARRAY_WITHIN

Where x is:

  • i, i8, i16, i32, i64
  • u, u8, u16, u32, u64
  • h, h8, h16, h32, h64
  • c: char
  • sz: size_t

double and float types

Shortcut Assertion
axw TEST_ASSERT_X_WITHIN
aex TEST_ASSERT_EQUAL_X
aexa TEST_ASSERT_EQUAL_X_ARRAY
aeex TEST_ASSERT_EACH_EQUAL_X

Where x is:

  • d: double
  • f: float

struct and string types

Shortcut Assertion
aeex TEST_ASSERT_EACH_EQUAL_X
aex TEST_ASSERT_EQUAL_X
aexa TEST_ASSERT_EQUAL_X_ARRAY

Where x is:

  • p: pointer
  • s: string
  • m: memory

Messages

Append m to a trigger to access the message variant.