Ebitengine Kage
Basic syntax and snippet support for the Ebitengine Kage shading language.
Details
Installs
- Total 30
- Win 13
- Mac 14
- Linux 3
Sep 15 | Sep 14 | Sep 13 | Sep 12 | Sep 11 | Sep 10 | Sep 9 | Sep 8 | Sep 7 | Sep 6 | Sep 5 | Sep 4 | Sep 3 | Sep 2 | Sep 1 | Aug 31 | Aug 30 | Aug 29 | Aug 28 | Aug 27 | Aug 26 | Aug 25 | Aug 24 | Aug 23 | Aug 22 | Aug 21 | Aug 20 | Aug 19 | Aug 18 | Aug 17 | Aug 16 | Aug 15 | Aug 14 | Aug 13 | Aug 12 | Aug 11 | Aug 10 | Aug 9 | Aug 8 | Aug 7 | Aug 6 | Aug 5 | Aug 4 | Aug 3 | Aug 2 | |
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Windows | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Mac | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 1 | 1 | 1 | 0 | 0 | 0 |
Linux | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Readme
- Source
- raw.githubusercontent.com
Ebitengine Kage support for Sublime Text
Basic syntax and snippet support for the Ebitengine Kage shading language.
Ebitengine adopts an original shading language 'Kage'. This has a compatible syntax with Go, but the details are different. Kage has high portability. Ebitengine uses graphics libraries like OpenGL or Metal and this depends on environments, but Kage is compiled on the fly so that this works equally everywhere.
Installation
Manual installation
To add a package manually, open command palette and type Package Control: Add Repository
.
In the dialog that opens below, enter the url of the repository https://github.com/sedyh/ebitengine-kage-sublime
.
Then open the package installation via Package Control: Install Package
dialog and find ebitengine-kage-sublime
package there.
Other editors
Features
Basic syntax highlighting
This plugin provides basic Kage language support for Ebitengine. It includes keywords, types, literals and snippets.
Quick start
To quickly start writing a shader, you can type “fragment” or “package”.
Short documentation
The plugin provides a short help for each feature in Kage.
List of all built-in functions
You can see a list of all built-in functions by typing “kage”.
Known Issues
The plugin will highlight complex numbers despite the fact that, at the moment, Kage does not support them.