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Neverwinter Script syntax and build

by CromFr ST3

Sublime Text completion, syntax highlighting and build system for NWScript (NSS) (NWN2 and possibly NWN1)

Details

Installs

  • Total 1K
  • Win 922
  • Mac 180
  • Linux 152
Jan 18 Jan 17 Jan 16 Jan 15 Jan 14 Jan 13 Jan 12 Jan 11 Jan 10 Jan 9 Jan 8 Jan 7 Jan 6 Jan 5 Jan 4 Jan 3 Jan 2 Jan 1 Dec 31 Dec 30 Dec 29 Dec 28 Dec 27 Dec 26 Dec 25 Dec 24 Dec 23 Dec 22 Dec 21 Dec 20 Dec 19 Dec 18 Dec 17 Dec 16 Dec 15 Dec 14 Dec 13 Dec 12 Dec 11 Dec 10 Dec 9 Dec 8 Dec 7 Dec 6 Dec 5 Dec 4
Windows 0 0 1 0 1 0 0 0 1 0 0 0 0 2 0 0 0 0 0 0 0 1 0 0 0 1 1 1 3 0 0 0 1 0 0 1 0 0 0 1 0 1 2 0 0 1
Mac 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
Linux 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0

Readme

Source
raw.​githubusercontent.​com

Sublime Text completion and build tools for NWScript

animated demo

Features

  • NWScript
    • Syntax highlighting: A bit more accurate than the C syntax
    • Auto-completion: Functions, constants, #define and include scripts names
    • Documentation: Popups containing function documentation parsed from the script, with some additional notes for known badly behaving functions.
    • Snippets: while loops with GetFirst / GetNext functions, and other useful code snippets
    • Smart build tool: Quick multi-threaded compilation (only re-compile needed scripts)
  • 2DA syntax hilighting: Syntax highlighting and label column indexing (Ctrl+R)

Note: This package has been designed for NWN2, but it should work with NWN1 as well.

Installation

Compiler installation (required for using this package)

Chose either option 1 or 2

Option 1: Using the prepared zip (easy)

Option 2: Making your own compiler + scripts package

  1. Download the AdvancedScriptCompiler (http://neverwintervault.org/project/nwn2/other/tool/advanced-script-compiler-nwn2) and extract content of StandaloneCompiler in

    • Windows: C:\Program Files (x86)\NWNScriptCompiler\
    • Linux: /opt/NWNScriptCompiler/
    • or any other path (see Custom paths below)
  2. Extract the NWN2 script data files (located by default in C:\Program Files (x86)\Atari\Neverwinter Nights 2\Data\Scripts*.zip) in

    • Windows: C:\Program Files (x86)\NWNScriptCompiler\Scripts\
    • Linux: /opt/NWNScriptCompiler/Scripts
    • or any other path (see Custom paths below)
  3. [Optional] You can delete ncs files from the Scripts directory, since only nss are required.

Custom paths: If you want to install the compiler somewhere else, you will need to modify the package settings (Preferences -> Package settings -> STNeverwinterScript -> Settings) to override the compiler_cmd and include_path variables.

Extra steps for Linux

You need wine in order to use the NWNScriptCompiler.exe

apt-get install wine # Ubuntu/Debian users
yum install wine # Fedora/Redhat users
pacman -S wine # Arch-Linux awesome users

You also need to edit STNeverwinterScript settings (Preferences -> Package settings -> STNeverwinterScript -> Settings) to override the compiler_cmd and include_path variables for Linux (examples provided).

Sublime package installation

Install with PackageControl

  1. From Sublime Text: press Ctrl+Shift+P, write PCInstall, press Enter
  2. Search for STNeverwinterScript, press Enter
  3. Follow the Compiler installation instruction above, if you haven't already